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Showing 3 open source projects for "golang"

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    raylib-go

    raylib-go

    Go bindings for raylib, a simple and easy-to-use library

    raylib-go is a Go (Golang) binding/wrapper around raylib, the light-weight C library for video game and multimedia programming. It allows Go developers to build 2D (and some simple 3D) games, graphical applications, or multimedia tools using a familiar and simple API, while leveraging Go’s language ergonomics, concurrency model, and ecosystem. With raylib-go, developers can draw graphics, handle input, play sound, manage textures, and manage game loops directly in Go — without needing to write or interface with C manually. ...
    Downloads: 0 This Week
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  • 2
    Shadow Editor

    Shadow Editor

    Cross-platform 3D scene editor based on three.js, golang and mongodb

    Cross-platform 3D scene editor based on three.js, golang and mongodb for desktop and web. Starting from v0.6.1, ShadowEditor only provides core features and extended APIs, and other features will be provided in the extensions, just like VSCode. We will develop in the dev branch. Fix the bug that some versions of go typeface management list report errors. Play animations in the scene in real time, and can play full screen and in new window.
    Downloads: 0 This Week
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  • 3
    Leaf

    Leaf

    A game server framework in Go (golang)

    Leaf, written in Go, is a open-source game server framework aiming to boost efficiency both in development and runtime. Simple APIs. Leaf tends to provide simple and plain interfaces which are always best for use. Self-healing. Leaf always tries to salvage the process from runtime errors instead of leaving it to crash. Multi-core support. Leaf utilize its modules and leaf/go to make use of CPU resouces at maximum while avoiding varieties of side effects may be caused. Each module runs inside...
    Downloads: 0 This Week
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