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Search Results for "community detection algorithm"

Showing 14 open source projects for "community detection algorithm"

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  • Gen AI apps are built with MongoDB Atlas Icon
    Gen AI apps are built with MongoDB Atlas

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  • 1
    AimAhead

    AimAhead

    The fastest AI powered Aimbot

    AimAhead is an AI-powered aim assist tool designed for high-speed target acquisition. It captures the screen, processes the image through a selected AI model to detect enemies, and then aims towards them. Optimized for NVIDIA graphics cards, AimAhead converts ONNX models to TensorRT engine files for enhanced performance, achieving between 100 to 200 cycles per second depending on the model used.
    Downloads: 200 This Week
    Last Update:
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  • 2
    Flame

    Flame

    A Flutter based game engine

    ...It provides you with a simple yet effective game loop implementation, and the necessary functionalities that you might need in a game. For instance; input, images, sprites, sprite sheets, animations, collision detection, and a component system that we call Flame Component System (FCS for short). You can pick and choose whichever parts you want, as they are all independent and modular. The engine and its ecosystem are constantly being improved by the community, so please feel free to reach out, open issues and PRs as well as make suggestions. Games sometimes require complex feature sets depending on what the game is all about. ...
    Downloads: 8 This Week
    Last Update:
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  • 3
    Fortnite Developer Account AIO

    Fortnite Developer Account AIO

    All-In-One program that combines multiple Fortnite Dev Account tools.

    Fortnite Developer Account AIO is an all-in-one program that combines multiple Fortnite Dev Account tools. It allows users to access any skin, emote, pickaxe, backbling, or item in Fortnite and even use them in matches where others can see your cosmetics. This program supports various popular tools, ensuring seamless compatibility and ease of use.
    Downloads: 163 This Week
    Last Update:
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  • 4
    WeMod

    WeMod

    PC Game Cheats, Trainers, and Mods in One App

    WeMod is a software platform designed to enhance the gaming experience by allowing users to apply cheats and modifications to single-player games. It provides an easy-to-use interface that integrates directly with a vast library of PC games, enabling players to toggle cheats like infinite health, unlimited ammo, or instant upgrades without needing to manually edit game files or use complex console commands. WeMod is particularly popular for its seamless functionality, supporting thousands of...
    Downloads: 50 This Week
    Last Update:
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  • MongoDB Atlas runs apps anywhere Icon
    MongoDB Atlas runs apps anywhere

    Deploy in 115+ regions with the modern database for every enterprise.

    MongoDB Atlas gives you the freedom to build and run modern applications anywhere—across AWS, Azure, and Google Cloud. With global availability in over 115 regions, Atlas lets you deploy close to your users, meet compliance needs, and scale with confidence across any geography.
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  • 5
    Easy Anti-Cheat

    Easy Anti-Cheat

    Advanced anti-cheat solution for multiplayer games security

    Easy Anti-Cheat is a comprehensive anti-cheat protection system designed for multiplayer gaming environments. This industry-leading solution provides real-time game integrity monitoring, detecting and preventing cheating attempts including aimbots, wallhacks, and unauthorized modifications. Trusted by major game developers worldwide, it offers kernel-level security, minimal performance impact, and seamless integration. The system actively protects against memory manipulation, code injection,...
    Downloads: 0 This Week
    Last Update:
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  • 6
    Bullet Physics SDK

    Bullet Physics SDK

    Real-time collision detection and multi-physics simulation for VR

    This is the official C++ source code repository of the Bullet Physics SDK: real-time collision detection and multi-physics simulation for VR, games, visual effects, robotics, machine learning etc. We are developing a new differentiable simulator for robotics learning, called Tiny Differentiable Simulator, or TDS. The simulator allows for hybrid simulation with neural networks. It allows different automatic differentiation backends, for forward and reverse mode gradients. TDS can be trained...
    Downloads: 4 This Week
    Last Update:
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  • 7
    Lichess (Lila)

    Lichess (Lila)

    The forever free, adless and open source chess server

    ...The system uses functional programming principles (in Scala) to maintain reliability—state transitions, clock management, game rules, and move validation are deterministic, reducing synchronization errors. Lila also integrates rating systems (e.g. Glicko), puzzles generation, AI opponents, and cheat detection systems. A real-time socket layer (WebSocket) streams move updates, chat, and broadcast events, while REST APIs support client and bot integrations. Supporting features like database schema migrations, analytics, moderation tools, and backups are woven into the platform so the community can contribute and host clubs/variants (Chess960, King of the Hill, etc.).
    Downloads: 0 This Week
    Last Update:
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  • 8
    NeuralBot

    NeuralBot

    A general purpose aimbot, which uses a neural network for enemy/target

    NeuralBot is a general-purpose aimbot that utilizes neural networks for enemy or target detection. Unlike traditional aimbots that may interact directly with game memory, NeuralBot functions as a "pixel bot," analyzing on-screen pixels to identify targets. This approach makes it versatile across various first-person shooter games without modifying game files.
    Downloads: 7 This Week
    Last Update:
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  • 9
    New Terrain and 3D Map System

    New Terrain and 3D Map System

    a very lightweight advanced terrain-rendering and 3D map rendering sys

    ...It's distrib in 2-3 separate modules: 1. the C++ implementation of the terrain- and/or surface- rendering Algorithms I have developed: both a multithread and a non-multithread variant is relaeased. 2. Seme as at point 1. , but with a road-network rendering and collision-detection module I wrote before. It also adds some trees at the top of the terrain. (multitread vesion not released yet) 3. Seme as point 2.. Multithread terrain-rendering, roads on it, and vehicles to go around. The most important part is terrain-rendering. The Algorithm at the heart of it features my first and second theorem abut polygonal surface approximation. ...
    Downloads: 1 This Week
    Last Update:
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  • Monitoring, Securing, Optimizing 3rd party scripts Icon
    Monitoring, Securing, Optimizing 3rd party scripts

    For developers looking for a solution to monitor, script, and optimize 3rd party scripts

    c/side is crawling many sites to get ahead of new attacks. c/side is the only fully autonomous detection tool for assessing 3rd party scripts. We do not rely purely on threat feed intel or easy to circumvent detections. We also use historical context and AI to review the payload and behavior of scripts.
    Learn More
  • 10
    sudoku Solver

    sudoku Solver

    A sudoku solver project built with Java with a user friendly interface

    This project has been built to allow you solve any Sudoku problem in no time. The project built using Java programming language. It`s simple interface built using Swing technology. A smart algorithm has been designed to solve your problem. First, using the systematic human way of solving. If the human failed to solve, your problem will be passed to a stronger algorithm that based on Try and Fail techniques and possibilities. Enjoy, learn and develop. You need to install Java JRE to run the...
    Downloads: 0 This Week
    Last Update:
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  • 11
    8-Tiles

    8-Tiles

    The 8-Tiles project is to study, play and analyze the 8-tiles problem.

    The 8-tiles project is to study, play and analyze the 8-tiles problem. Currently, it runs in 2 algorithms, Breadth First Search and Depth First Search. Even if you don't like the current implementation of one of algorithms, you can easily modify it, change it, or even implement and your new preferred algorithms using the game elements. Adding new algorithm will cost you changing about 2 or 3 lines besides your own implementation. Not only run the algorithm, but the interface helps you to...
    Downloads: 0 This Week
    Last Update:
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  • 12
    Project RPG was originaly a collision detection example i made for someone, but it eventually became a game. I have decided to open source it so that it can be improved upon by others in the game programming community.
    Downloads: 0 This Week
    Last Update:
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  • 13
    using simple cuboids and gjk algorithm, this general purpose algorithm gives a ready made code to work with swissranger 3D camera.
    Downloads: 0 This Week
    Last Update:
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  • 14
    Create a camera based motion detection algorithm to control the main character in the mobile game.
    Downloads: 0 This Week
    Last Update:
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