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Critical Supply is an action / racing / role-playing game where you play the driver of a supply hover craft on Earth 150 years in the future. Your purpose is to help lead a resistance movement in the war effort against a global dictatorship.
CISTOMS is a mudlib written in LPC for a modified MudOS driver. It features prototypes for limited access containers, generic items, rooms, and open-ended mush-style exits. A simple randomized heartbeat drives the combat system, though more is planned.
The OMUD project aims to develop a high-performance, scalable, and fully-extensible MUD server, that is able to support an ultra-realistic MUD and large player-base. A sample MUD implemented on top of the driver will serve as a proof of concept.
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Tian Ming is an online RPG set in 17th century China and Japan, running on an LdMUD LPC driver. The library (tentatively known as LPReLib) will be availible under the terms of the GPL.
This project is meant to design (from the outset) and create a distributed, secure, fault tolerant, OS-independent MUD driver, using Java and Java technologies.
Heaven7 is a mudlib for the LDMud game driver. Written in the LPC programming language, Heaven7 allows its users to build interactive text based games.
PoeMud is an Object Oriented MUD driver designed to work with a MUD library written entirely in Perl. PoeMud's basic socket functionality is provided by the POE module (Perl Object Environment - http://sourceforge.net/projects/poe/).
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The Mercury MUD driver is a C++ network server for extensible text-based multi-user role playing games. Players can extend the game world on the fly (even while the game is running) via a simple object-oriented C-like language.
Bluemud is a mud server implemented using Java and Jython where the driver/server is in Java and the mudlib and in-game world is in Jython (the Java-based Python interpreter).
A joint effort to provide system level support for the LegoŽ Mindstorms v2.0 USB IR Tower under Linux and possibly other Unixes; in the form of a linux kernel driver. Eyes also looking towards userspace tools (our own config utilities, and patches for 3
The Flat Earth MUD driver project aims at a C++ driver, that supports:
- A game written in a subset of C++.
- Imposes no limitations on what the game can be.
- Supports an interpreted version of the lib language as well
- Allows online compilations to
Advanced frontend for Xmame emulator based only on GTK Library,
this frontend allow all feature for simple use and configuration
of Xmame, support multi xmame driver type ( X11, Opengl, SDL etc ).
Tanfrag will be an open source 3D First Person Shooter, using the JAVA programming language, and will be primarily for the Windows OS. Tanfrag will be using the WildTangent Web Driver which puts 3D DirectX capabilities into your web browser.
A port of the popular unit testing framework CPPUnit for the popular Mud LP Driver.
This allows you to write automated unit tests to test both syncronus and asyncronus functionality in your LPC code.
The Fading Summer mudlib is an LP-based mud (MudOS driver) designed as a foundation for bringing out the best in LP coders around the world. Anyone with knowledge in LPC and a desire to help code a core mudlib is welcome to join the project.
Soyuz is designed to provide basic functionality to a wide variety of MUD- and MUD-derivative servers. It provides, in a driver-independant way, common services such as redundancy, persistence, and scalability.
GTS or Global Train Simulator is a train driving program that will allow the driver to pilot any number of trains from around the world as well as interaction with signals, sounds, and other passing trains. The goal is to produce a very realistic locomot
Blue Water is an open source 3D graphic and game editor . Support modify and create plugins.It consisted of 3d math , 3d driver, aux lib, core .. several sperated dll which can be used as a single module.
CarDriver is an educational Virtual Environment for safer driving. It is a game written in Python and Panda3D where you are the driver of a car and have to care about the traffic rules. It uses the Open Dynamics Engine (ODE) for the physical simulation.