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Showing 4 open source projects for "statistics"

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  • 1
    ixbar3000

    ixbar3000

    Multiplatform Multiemulator Frontend

    ixbar3000 is a frontend, it allows you to browse/launch games from a centralized place. While doing so it’ll keep statistics on your usage. You can also use it to store highscores on games that doesn’t have battery memory. Demo videos: http://www.youtube.com/playlist?list=PLsYn7B5Y4pDxKzEfZSIqlG62yswJXgBu2&feature=plcp
    Downloads: 0 This Week
    Last Update:
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  • 2
    ngParser

    ngParser

    Converts ngStats into utstatsdb

    Do you have Unreal Tournament with local stats (NetGamesUSA, ngStats)? Want to convert those into more cabacle statistics system? If yes, read on. This is a quick hack-script to import playerdata from the obsolete ngStats into utstatdb. What it does: - Converts the player-data into mysql format What it doesn't do: - Mapdata - Totals I would guess that the actual usage for this is VERY limited and as such there's not much quality control here. It has all kinds of errors...
    Downloads: 0 This Week
    Last Update:
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  • 3
    The mud server software currently used at Fatal Dimensions. Some features: TCL based mob/obj/room/area progs; Pueblo and MXP support; a POP3 server to access the notes; a HTTP server for online statistics; INTERMUD 3 communications; non-blocking dns looku
    Downloads: 0 This Week
    Last Update:
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  • 4
    Project Darkspace's aim is to develop and deploy a web statistics based multiplayer space strategy combat game, development is proceeding quickly and there are frequent updates, The project is currently largely perl, some backends may be written in bot
    Downloads: 0 This Week
    Last Update:
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