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Showing 26 open source projects for "tsunami-udp"

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  • 1
    QtJSBSim

    QtJSBSim

    A distributed flight sim and front end for JSBSim

    This Qt5 app can send controls data to an instance of JSBSim standalone, and can read and display data from JSBSim. You can think of QtJSBSim as a simulator, with JSBSim as the flight dynamics model back end. For out-the-window visuals you can send data to FlightGear.
    Downloads: 0 This Week
    Last Update:
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  • 2

    D2X-XL

    OpenGL port of the classic 6dof 3D shooter Descent

    D2X-XL is an OpenGL port of the classic 3D Shooter game Descent 2 for Win32, Linux and Mac OS X, containing many enhancements and bug fixes while preserving full backwards compatibility.
    Downloads: 24 This Week
    Last Update:
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  • 3
    NettyGameServer

    NettyGameServer

    A mobile game distributed server implemented using netty4.X

    A mobile game distributed server implemented using netty4.X, supports tcp, udp, http, websocket links, uses protobuf custom protocol stack for network communication, supports rpc remote calls, uses mybatis3 to support db storage sub-database sub-table, supports asynchronous mysql Storage, update the reids cache synchronously when the db is saved. Use the ExcelToCode project to generate java classes and json data dictionaries from excel data, and DictService directly reads json to reduce part...
    Downloads: 0 This Week
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  • 4
    EDK - Extensible Development Kit
    A multiplataform development kit 2D for Linux G++ and Windows MinGW. features: 2D render with OpenGL. Clock and FPS control. Multithread WIndows and Linux. Templated Binary Tree. Network TCP/UDP SERVER/CLIENT. SQL using SQLite. Áudio 2D and 3D using SFML. View Based Render. 2D Shape Render. Animation with interpolation Line/Curve. 2D Bones with IK and BVH loader. Physics 2D using Box2D. Tile Set and Tile Map. Cenario layer based. XML parser using pugiXML. https...
    Downloads: 0 This Week
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  • 5

    Lanbahn

    Controlling Model Railroad via Networks

    Controlling Model Railroad via Networks "Lanbahn" Concepts - intelligent end devices - all with a network, wlan or other sophisticated interface. - can be operated without a central station - no complex binary protocols - communications via multicast UDP messages - decoders can advertise their capabilities via zeroconf/avahi/bonjour protocol. - raspberry pi as one hardware platform - tinkerforge IO bricklets for turnout and signal control
    Downloads: 0 This Week
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  • 6
    Limph Is Monitoring Pingable Hosts. Written in PHP(multi-DB) for portability, Limph provides ICMP, UDP, TCP and agent checks of grouped network hosts with email notification. Limph is completely web-configurable, an advantage over similar applications.
    Downloads: 0 This Week
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  • 7
    rov-suite

    rov-suite

    Complete ROV Control Suite

    This project aims to create a flexible, cross-platform ROV (remotely operated vehicle) control system based on Qt and the Arduino microcontroller series with multi-platform support. You can view the development blog at http://chrisstechblog.blogspot.com. If you have any questions, comments, ideas or complaints please let us know! We'd love to hear from you how we can improve ROV-Suite! Thanks! P.S. If you want to give us a negative review, please elaborate on why you are giving...
    Downloads: 2 This Week
    Last Update:
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  • 8
    iPDC - Free Phasor Data Concentrator

    iPDC - Free Phasor Data Concentrator

    Tool for Wide Area Measurement System

    iPDC is a free Phasor Data Concentrator that collects data from PMUs, and PDC/iPDC that are IEEEC37.118 Synchrophasors std compliant. iPDC do the time sequencing and combining of the received data as per IEEEC37.118 and send to other iPDCs, and applications on request. iPDC is able to archive the received data in the MySQL database on local/remote machine. PMU Simulator is also IEEEC37.118 std compliant. Software is built to be working on Linux platform.
    Downloads: 0 This Week
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  • 9
    monoMIG
    Ever wanted to use a Wii Remote, pheraps a Multitouch surface or the Microsoft Kinect to control your application/game even if web based? If so, then MonoMIG (Multi Input Gateway) is what you are looking for!
    Downloads: 0 This Week
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    MongoDB Atlas runs apps anywhere

    Deploy in 115+ regions with the modern database for every enterprise.

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  • 10
    A funny overhead racing game, which is especially designed for multiplayer in TCP/IP UDP networks. Should also be playable over internet
    Downloads: 1 This Week
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  • 11
    ServerArk

    ServerArk

    Linux game server UDP flood analyzer and protector

    ServerArk is a application for Linux gaming servers that samples and analyzes incoming UDP packets at the kernel level in real time to determine if any packets are part of a UDP flood attack. Flood attacks on gaming servers are typically designed to make the players on the server lag to the point where the game is not playable. It can even crash some game servers. ServerArk automatically detects when a UDP flood attack occurs and uses kernel-level iptables rules to dynamically block those...
    Downloads: 0 This Week
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  • 12
    1) Generic UDP server to wrapper gamepad and joystick events to uinput. 2) Specific UDP client under Android (+2.2) that send events to UDP server.
    Downloads: 0 This Week
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  • 13
    Ileor (ih-lay-or) is a modular server framework for the deployment of massively multiplayer online games. It consists of a core server written in C with all game logic written as dynamically loadable modules.
    Downloads: 0 This Week
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  • 14
    DEPRECATED! This program is replaced by Gamer's Proxy: https://sourceforge.net/projects/gamersproxy/ This is a simple Java program that holds UDP packets for a while before forwarding them to a target address. This can be used to simulate ping in video games.
    Downloads: 0 This Week
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  • 15
    SimpleShogi
    SimpleShogi is a Java implementation of the game Shogi (japanese chess) it supports hot seat and multiplayer via network (UDP). SimpleShogi offers intuitive symbols for beginners but does not implement an AI-player.
    Downloads: 0 This Week
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  • 16
    DyConnect is a cross-platform networking library for C++. Features include: synchronized variables for rapid development of networked games, multi-threaded TCP/IP, low-level UDP sockets, support for IPv4 and IPv6, and data compression.
    Downloads: 0 This Week
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  • 17
    The goal of this project is to provide a set of Python bindings for the RakNet UDP network library version 3.0. RakNet-Python is implemented with the help of Boost.Python library and tries to mimic RakNet's original C++ interface.
    Downloads: 0 This Week
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  • 18
    EmuLinker is a fully featured Kaillera network server. Kaillera is a client/server system that virtually any emulator can implement to enable network play, by mapping "Player 2" input to another user over the Internet using UDP network communication.
    Downloads: 0 This Week
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  • 19
    A cross platform, LGPL networking library that offers RPC and Object Replication using UDP and a protocol to most efficiently detect and recover from packet loss.
    Downloads: 0 This Week
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  • 20
    Pure Java full-featured multi-player gaming system Pluggable, configurable game engine Distributable, load-balancing, "world engine". flocking, Genetic Algorithms and neural networks 3D clients, ZMUD(tm) clients, regular TELNET access (TCP/UDP
    Downloads: 0 This Week
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  • 21
    Vetris is an open source version of tetris. Vetris will be designed to run on many platforms. There will also be enhanced gameplay and multiplayer via TCP or UDP ability. The aim is for Vetris to run on any computer without installation.
    Downloads: 0 This Week
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  • 22
    chatgrafico es una aplicación que permite comunicarse con otros usuarios, enviando dibujos (usando java). Bajate la versión Udp. chatgrafico is an application that allows to send messages (using drawings) between several clients. Using the java techn
    Downloads: 0 This Week
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  • 23
    A fast 3rd-person-view 3D combat game with focus on multiplay over LAN/Internet with TCP/UDP. The philosophy is to 1) produce generalized code, and 2) minimize the size of game data by procedurally and parametrically generating visual and aureal content
    Downloads: 0 This Week
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  • 24
    PANG - Protocol for Arcade Network Gaming Provides multiplayer arcade games with frame synchronization and packet reliability. The PANG protocol is UDP-based, written in the C language, and developed for Linux, Unix, and Solaris systems.
    Downloads: 0 This Week
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  • 25
    Visual chat using udp protocol. It will be a crossed rpg/sims online chat.
    Downloads: 0 This Week
    Last Update:
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