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Showing 11 open source projects for "text effects"

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  • 1
    JSBSim

    JSBSim

    An open source flight dynamics & control software library

    JSBSim is a multi-platform, general purpose object-oriented Flight Dynamics Model (FDM) written in C++. The FDM is essentially the physics & math model that defines the movement of an aircraft, rocket, etc., under the forces and moments applied to it using the various control mechanisms and from the forces of nature. JSBSim can be run in a standalone batch mode flight simulator (no graphical displays a.k.a. console mode) for testing and study, or integrated with the Unreal engine, FlightGear...
    Downloads: 20 This Week
    Last Update:
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  • 2
    Axmol Engine

    Axmol Engine

    Multi-platform Engine for Desktop, XBOX (UWP) and Mobile games

    Axmol is a modern C++ game engine forked from Cocos2d-x, designed to support high-performance 2D and lightweight 3D game development across multiple platforms. It improves upon the original Cocos2d-x with a cleaner architecture, better tooling, and support for modern C++ standards. Axmol supports scripting with Lua and JavaScript, and is suitable for both indie developers and studios targeting mobile, desktop, and web platforms. With an active community and frequent updates, Axmol is a solid...
    Downloads: 5 This Week
    Last Update:
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  • 3
    Hexen II: Hammer of Thyrion

    Hexen II: Hammer of Thyrion

    A cross-platform port of Hexen II game.

    Hammer of Thyrion (uHexen2) is a cross-platform port of Raven Software's Hexen II source. It is based on an older linux port, Anvil of Thyrion. HoT includes countless bug fixes, improved music, sound and video modes, opengl improvements, support for many operating systems and architectures, and documentation among many others.
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    Downloads: 289 This Week
    Last Update:
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  • 4
    Trigger Rally

    Trigger Rally

    A fast-paced free software rally racing game

    ... maps are equipped with spoken co-driver notes and co-driver icons. Many configuration details for display and audio adjustments can be edited in the well documented plain text configuration file. Additional contributed maps and events are ready for download as plugins. Trigger Rally works well with common low performance laptops from about 2008. And if something like snow flakes and vegetation sprites demand to much from your system you can just disable it.
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    Downloads: 37 This Week
    Last Update:
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    Imagine Engine

    Imagine Engine

    A project to create a blazingly fast Swift game engine

    ... hardware-accelerated 2D rendering capabilities, Imagine Engine is able to push lots of pixels onto the screen at the same time. That means more objects, more effects and less restrictions when designing your games. Besides its goal of being blazingly fast at rendering & updating your games, Imagine Engine aims to provide an easy to use API that anyone can learn - regardless of game development experience.
    Downloads: 1 This Week
    Last Update:
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  • 6

    rpgboss

    Built to be ease of use, with no programming knowledge, Multi-platform

    A 2d rpg game engine created to be ease of use. Built in Scala and libgdx. Also our community forums http://rpgboss.forumatic.com
    Downloads: 3 This Week
    Last Update:
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  • 7

    rpg1 (perl)

    Very Beta ASCII Text RPG (in perl)

    RPG1 is a very beta but not as beta as it was before role playing game. Its graphix are provided by the perl ANSI::Color module and ASCII text. It looks best in gnome-term or the console. Highlights include: weapons, food depletion, armor, and magic. To play the game you move N S E W UP or DOWN from room to room (NOTE: it uses a top-down view orientation, ie: you're 'floating' above the room looking down). It currently only has a limited number of rooms and I would appriciate help...
    Downloads: 0 This Week
    Last Update:
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  • 8

    LinBound

    A turn-based multiplayer shooting game in the style of Worms

    LinBound aims to be an open-source, free and cross-platform alternative to the Korean game GunBound from softnyx co.,ltd. It will be designed to be compatible with both official servers (if allowed) and linbound user-hosted servers, so the users can customize their game experience.
    Downloads: 0 This Week
    Last Update:
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  • 9

    Old School Tool

    Old School gaming tool for GMs of AD&D/OSRIC.

    A java based tool that takes load off the AD&D or OSRIC GM by being able to quickly load creatures encountered and manage the combat quickly without having to reference attack matrix, hd calculations or other charts and tables. With the press of a few buttons a GM can create an encounter and then cycle through the rounds of combat easily finding the AC the creature hit, damage done and other basic information. Does NOT require a network connection to work and should run on just about any...
    Downloads: 0 This Week
    Last Update:
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  • 10
    HoloMenu is a C library for creating GUIs with holographic simulator view. It helps creating buttons, text boxes and other components with effects similar to Syndicate Wars. It is designed to use as menu in games, but may be used for other projects.
    Downloads: 1 This Week
    Last Update:
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  • 11

    Ursine Core / Ursa Compiler

    A compiler for creating games on MOS-65xx-based computers

    ...: * converters for PNG graphics into tile, font, and sprite artwork for the various platforms * converters for MIDI and (soon) waveform audio into sound effects or music * string conversions and font support * tile-based "walk about" map mode ("overhead view") * "storybook" screens with bitmap graphics * simple text-driven menus * a custom language for writing scripts, that compiles into efficient machine code Note that this project is GPL, but games produced by it need no
    Downloads: 0 This Week
    Last Update:
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