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3D multiplayer realtime game with separately packaged 3D graphics
middleware layer built on OpenGL. Runs on Linux, Win32, Mac OSX, Android -
OpenGL/GLES 2.0 or later required
Eat the whistle GPL is a football simulation game written in C that works on many platforms (win32/linux/macosx/amigaos/morphos), it uses the SDL framework. It has a multiplayer internet playing option in alpha stage.
A small and simple graphical football (a.k.a. soccer) manager game featuring many international leagues and cups. In newer versions you can even try to become World Champion 2006 or European Champion 2008!
Allows the user to simulate a set number of seasons of their choice and view all results and standings during those seasons, using a realistic match engine, regional divisions and team strengths.
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Open Football aims to become the new best multiplatform soccer game that everyone can enjoy. Providing arcade style playing while still mantaining the manager side of the game ensures hours of high quality, nail bitting fun.
TOS is a multi-player soccersimulation game and a match simulation engine for on-line soccer management games. TOS can also be used as a tool for multi-agent AI research and education.
Duliga is a PHP written MySQL based multi player online / web game played by Browser. It reverts to real soccer / football results. Users set up a team of real players that competes in a league and various cups aginst other users teams. See Screenshots !
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Hattrick Cupmanager Argentina is a web application to create and organize friendly cups for the web-based soccersimulation hattrick.org
HTCMA developers have decided to turn HTCMA into an open-source project to allow its users to get involved.
Soccer Manager Unlimited is the game where user manages all aspects of his own team, including game tactics, training players, improving his stadium, buying and selling players, and much much more. Includes both web access and standalone dotnet client.
9Ball: Soccer in space using openGL.<br><br>Attempt to score on the other team by shooting or ramming the ball into the goal.<br>Currently is design stage.
Avernia Soccer pretends to be a multiplayer Soccer Management game based on the web. It allows you to run a soccer league with your friends using a web interface. At the moment only Spanish is supported but english is planned.
This project contains the software used by the University of Toronto RoboCup team for controlling a team of robots to compete, against another such team, in a real time soccer environment.
This is RoboCup player. The player can be used with soccer server system (http://sserver.sourceforge.net). It can be used as a library for your custom player or can be programmed with build-in scripting language (very simple).
FootballManager is a turn based multi-player football (soccer) league. Players manage all aspects of their club finances, teams, lineups, tactics etc. Project is implemented in Java with pluggable back-end RDBMS.
The RoboCup competition is an international event in which teams of
autonomous robots play soccer against one another. This project
provides resources for the RoboCup F180, or small-sized league.
It also provides a mechanism through which teams can c
Soccer manager with many new features, 2D/3D match engine, it will be released under GPL for Windows and Linux. OSM will include built-in database viewer/editor. Also all world leagues will be in. Over 50 statistics per player.
Pachanga consiste en gestionar el funcionamiento completo de un equipo de
fútbol (soccer), toma de todas las decisiones que afectan al equipo, gestión de las finanzas, alineaciones, etc... En resumen, un PC-Futbol.
The main idea is the simulation of the tactical background reflecting the dynamic football enviroment, including player movements, tactics, rating levels, teams, and the approach is try to catch the colaborative enviroment that exists in all team sports.