MongoDB Atlas is the developer-friendly database used to build, scale, and run gen AI and LLM-powered apps—without needing a separate vector database. Atlas offers built-in vector search, global availability across 115+ regions, and flexible document modeling. Start building AI apps faster, all in one place.
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La version gratuite d'Auth0 s'enrichit !
Gratuit pour 25 000 utilisateurs avec intégration Okta illimitée : concentrez-vous sur le développement de vos applications.
Vous l'avez demandé, nous l'avons fait ! Les versions gratuite et payante d'Auth0 incluent des options qui vous permettent de développer, déployer et faire évoluer vos applications en toute sécurité. Utilisez Auth0 dès maintenant pour découvrir tous ses avantages.
LGCK Builder provides a unique development environment that can be easily used by novice and seasoned game creators to get the best results quickly. Our approach is different because the philosophy is geared toward simplicity and re-usability.
Quick 5 minute tutorial
http://www.youtube.com/watch?v=lN3gkZWr-PM
Puzzlemon Battle Force (working title) is an element/creature-type based puzzle game that involves tile matching for creature summoning and a stats based combat system. LÖVE engine is currently required to run game. http://love2d.org/
The main purpose of the Moonlight Engine is to be a general 2D game engine geared towards tile-based games, and RPGs specifically. Support for online games is also planned.
For developers in need of a tool to launch pricing plans faster and build better buying experiences
A monetization platform is a standalone middleware that sits between your application and your business applications, as part of the modern enterprise billing stack. Stigg unifies all the APIs and abstractions billing and platform engineers had to build and maintain in-house otherwise. Acting as your centralized source of truth, with a highly scalable and flexible entitlements management, rolling out any pricing and packaging change is now a self-service, risk-free, exercise.
Robotter will be an open-source RPG featuring a comprehensive story and some crappy graphics. The engine will be very flexible, featuring a replaceable system backend, a tile engine, and on top of it a scripting system using Lua.