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Open Source Game Development Frameworks - Page 3

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  • 1
    Yeti3D PRO - Portable 3D Engine
    This is the last know development of Yeti3D before the project was shelved. It was a nice engine in its time, and might have code in it still worth something to someone. Its a portable 3D game engine with fast software rendering.
    Downloads: 7 This Week
    Last Update:
    See Project
  • 2
    tStudio3D
    tStudio3D is published here on SourceForge.net as part of an effort to curate it as an old-school game development platform -- as a museum artifact. This curation work is being done so that young enthusiasts can explore a sampling of the early tools in 3D game development from the late 1990s and early 2000s. In support of this curation effort, tStudio3D has been freshly rebuilt to run on Windows 11 using Microsoft Visual Studio 2022 (as of April 2023). No future development is planned. tStudio3D is a set of realtime 3D applications based on a custom implementation of the Genesis3D game engine. Use tDesigner3D to create BSP maps. Organize scenes live with tDirector3D. Distribute and run tDirector3D scenes with tDeployer3D.
    Downloads: 6 This Week
    Last Update:
    See Project
  • 3

    Perl OpenGL 2

    Perl bindings to the Modern OpenGL API

    The Perl OpenGL 2 module provides bindings to the modern OpenGL APIs for use from the perl language.
    Downloads: 3 This Week
    Last Update:
    See Project
  • 4
    Tracker.GG

    Tracker.GG

    Tracker.gg Download find your stats for favorite game

    Tracker.gg is a comprehensive multi-game stats and performance tracking platform for gamers seeking to improve skills, analyze gameplay, and climb leaderboards. Supporting popular games like Valorant, Apex Legends, Call of Duty, Rainbow Six Siege, and more, Tracker.gg offers detailed match histories, round-by-round analytics, weapon and agent performance, and global and regional leaderboards. Its Tracker Score provides a unified performance rating, while live in-game overlays deliver real-time insights without leaving the match. Additional features include highlight recording, cross-game tracking, customizable dashboards, and premium options for ad-free experience and advanced analytics. Designed for casual players, competitive gamers, and esports enthusiasts, Tracker.gg turns raw game data into actionable insights, helping players optimize strategies, track improvement, and achieve measurable gaming success across multiple titles.
    Downloads: 3 This Week
    Last Update:
    See Project
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  • 5
    Odyssey Reborn is a free 2d top-view online RPG that is set within a medieval setting with SNES like graphics. There are several player classes available, Knight, Mage, Crusader, Necromancer, Rogue, and Cleric. The main playerbase focuses on PVP but the game is also very well setup for PvE action. Odyssey is a fairly basic hack and slash ORPG (Online Role Playing Game). It is designed to run on lower end computers, some as slow as 66mhz. Instead of focusing highly on visual, and aural elements, Odyssey tends to focus on gameplay value, and replayability. "The Odyssey Engine" is the sole inspiration for many other games such as the original "Mirage Online", which ultimately transformed the ease of Online RPG creation with the Playerworlds program. The Odyssey was started in the mid-90s and is widely said to be the first successful VB6 MORPG.
    Downloads: 5 This Week
    Last Update:
    See Project
  • 6

    Minecraft last login decoder/recovery

    Decodes the login credentials stored by the minecraft launcher

    This simple application written in java decodes the login credentials stored in the file named "lastlogin" in your minecraft folder. DEPRECATED AFTER MC 1.6
    Downloads: 4 This Week
    Last Update:
    See Project
  • 7
    Pygame based isometric game engine for rpgs
    Downloads: 4 This Week
    Last Update:
    See Project
  • 8
    Axiom 3D Engine
    Open-source, cross-platform 3D rendering engine for .NET and Mono. The Axiom Engine is a high-performance C# port of the powerful OGRE engine and provides full support for DirectX, OpenGL and XNA on Windows, Linux, Android, iPhone and Windows Phone.
    Downloads: 2 This Week
    Last Update:
    See Project
  • 9

    SANKit

    Read and write PGN format and test moves for legality.

    SAN Kit was made public in 1993 by Stephen Edwards, the inventor of PGN Chess notation. The original code is in C, and with few comments quite cryptic. In addition, the original author's style was quite quixotic, making it even more difficult to read. This code is now reformatted to modern standards, adds support for NAG codes and comments, and has a "non-CLI" mode for inclusion in chess playing programs. The code has gone through extensive analysis using the llvm/clang compiler and reports no issues at this time. To use the code as a "framework" you would undefined "CLI". In addition, a small C++ program is included that takes as input a file of one or more PGN records, and outputs pure pristine PGN records as output. In addition to flagging errors at the move level, the program provides three boards around the move. NOTE: plan on budgeting a fair amount of time to read, re-read, and experiment with the documentation and cryptic uncommented code. You are on your own
    Downloads: 2 This Week
    Last Update:
    See Project
  • FusionAuth: Authentication and User Management Software Icon
    FusionAuth: Authentication and User Management Software

    Offer your users flexible authentication options, including passwords, passwordless, single sign-on (SSO), and multi-factor authentication (MFA).

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  • 10
    UnityMol

    UnityMol

    Molecular viewer and prototyping framework

    Implementation of a visualization prototype for molecular structures and networks using the Unity3D game engine. Implementation of numerous graphical methods as spheres, particle systems, bond, etc.. as well as our recent HyperBalls methodology (see: www.hyperballs.sf.net).
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    Downloads: 2 This Week
    Last Update:
    See Project
  • 11
    jAMAL
    jAMAL is a Java-based reimplementation of the AMOS Animation Language (AMAL).
    Downloads: 2 This Week
    Last Update:
    See Project
  • 12
    Counter Strike 1.6 CFG Maker
    Downloads: 3 This Week
    Last Update:
    See Project
  • 13
    gmod community the place to be
    Downloads: 3 This Week
    Last Update:
    See Project
  • 14
    arcan-fe

    arcan-fe

    Scriptable frontend for media applications.

    Arcan is a portable and fully scriptable frontend for launching games, emulators and other full-screen applications in a visual appealing way, as seamlessly as possible. The API is sufficiently complete for other projects as well, e.g. rapid game prototyping (both 2D and 3D). Note that we have left sourceforge (thanks for all the spam). The source is hosted on github ( http://www.github.com/letoram/arcan ) and the downloads on bintray https://bintray.com/letoram/arcan-main/
    Downloads: 3 This Week
    Last Update:
    See Project
  • 15
    vn-canvas
    A Javascript Visual Novel Engine for HTML5 Canvas Latest version is v.0.8.0 (WebGL) Previous version is v.0.7.0 (standard HTML5). See also live version at http://vncanvas-on-nodejs.glitch.me/
    Downloads: 1 This Week
    Last Update:
    See Project
  • 16
    Scene editor based on OGRE Rendering technology
    Downloads: 2 This Week
    Last Update:
    See Project
  • 17
    IrrRPG Builder (IRB)

    IrrRPG Builder (IRB)

    IRB is a game creation toolkit

    IrrRPG Builder is an simple tool to create RPG games. Check IrrRPG Builder 2.0w, our updated WebGL version, at: https://github.com/andresjesse/irbw
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    Downloads: 2 This Week
    Last Update:
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  • 18
    JISO is a cross-platform, open source Isometric game. With similarities to Final Fantasy Tactics, and the uniqueness of a game written for fun rather than profit. Written with Java 1.6
    Downloads: 2 This Week
    Last Update:
    See Project
  • 19
    LI2TA

    LI2TA

    Lego Island 2 Texture Animator

    LI2TA - Lego Island 2 Texture Animator ============================ With this tool you are now able to import your custom texture animations and export them to the *.WIB-format (Lego Island 2 texture animation file format). Before exporting, you can rearrange your animations textures and have a preview of your custom texture animation.
    Downloads: 2 This Week
    Last Update:
    See Project
  • 20
    SDL adaptation for Symbian. The project has been there nearly ten years, but at last I get moved it into SourceForge as planned long ago.
    Downloads: 2 This Week
    Last Update:
    See Project
  • 21
    Seta Engine

    Seta Engine

    Engines for Batch Games

    WARNING 1: project abandoned! (I'll come back some day) WARNING 2: project website is abandoned. Seta Engine Is a set of engines for batch games. Now you can program with notepad your own games in batch scripts with sound and colours! Please use the web page of proyect to get a complete list of launched sample games. Get help and usage guide: https://sourceforge.net/p/seta-engine/wiki/Home/
    Downloads: 2 This Week
    Last Update:
    See Project
  • 22
    Downloads: 2 This Week
    Last Update:
    See Project
  • 23
    XAMOS

    XAMOS

    Cross-platform reimplementation of AMOS BASIC (runtime)

    XAMOS is a cross-platform reimplementation of AMOS BASIC based on jAMOS, fully re-written in C++ with SDL libraries. Currently runtime only, however is widely compatible with jAMOS projects.
    Downloads: 2 This Week
    Last Update:
    See Project
  • 24
    Artifice is home to two interrelated projects; Artifice Gaming and Slyme Scripting. Slyme is an embedded scripting language written in C++. Artifice Gaming is a consistent foundation on which to build simple, but complete, PC games.
    Downloads: 2 This Week
    Last Update:
    See Project
  • 25
    gamepad4j

    gamepad4j

    Java Gamepad API for multiple platforms

    A simple, elegant and powerful API for using gamepads like the Xbox 360 or DualShock 3 pad in Java-based games. Will support Windows, Linux, MacOS and OUYA in first release. Simplifies dealing with analog sticks, triggers, button mappings and more. RELEASE PLANNED NOV/DEC 2014 (sourcecode on Github).
    Downloads: 2 This Week
    Last Update:
    See Project