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Build gen AI apps with an all-in-one modern database: MongoDB Atlas
MongoDB Atlas provides built-in vector search and a flexible document model so developers can build, scale, and run gen AI apps without stitching together multiple databases. From LLM integration to semantic search, Atlas simplifies your AI architecture—and it’s free to get started.
Neural gas is a one of method for competitive learning. This algorithm can be used for example in Machine vision.
We have implemented this algorithm on Cell Broadband Engine.
This project is a RPG game for NintendoDS (initially). Some of its parts are C++ portable, wich can be used to export [if applicable] project to other plattforms.
OWI535 Robotic Arm Turned into Rover Arm, Arduino HW. Serial/Bluetooth
New life for the OWI 535 Robotic Arm. I prepare a specific library for the arduino mega.
With this library you can turn the Robotic Arm into a Rover Arm Robot.
Controled either by its own Wired Control Box, or Serial/Bluetooth ports
This is an alternative to the CFW 5.50 GEN. Is open Source project and we need your help. Thanks to Zer01ne to make almost all code! Join this project!
Open Metaheuristic (oMetah) is a library aimed at the conception and the rigourous testing of metaheuristics (i.e. genetic algorithms, simulated annealing, ...). The code design is separated in components : algorithms, problems and a test report generator
For developers in need of a tool to launch pricing plans faster and build better buying experiences
A monetization platform is a standalone middleware that sits between your application and your business applications, as part of the modern enterprise billing stack. Stigg unifies all the APIs and abstractions billing and platform engineers had to build and maintain in-house otherwise. Acting as your centralized source of truth, with a highly scalable and flexible entitlements management, rolling out any pricing and packaging change is now a self-service, risk-free, exercise.
Orange Engine is a heavily modular Game Engine written in C#/XNA to be quite flexible yet very easily usable by even the most inexperienced of users. It is intended to be a learning tool and an engine used for relatively non-process intensive games.
This project aims to restore the BETA version of the 2nd gen of the Pokemon games. I propose you to enter the Pokemon World once again, a world of dreams, aventures,with pokemons and odd maps awaiting, let's go!
PSPMediaLibrary is a Sony PSP client to MediaLibrary (http://sourceforge.net/projects/medialibrary) media catalogy program. With it you can browser your catalog file (.xzcat). To run this software you need to have a homebrew enabled PSP.
A streaming Ogg/Vorbis player for the PSP. Handles a wide range of sample rates (8000 Hz to 48000 Hz), high bitrates (tested on bitrates to 256 Kbps); has separate recv/decode/audio threads and buffers for stable sound even on highly uneven streams.
PSPoste is the first fully functional email application for the Sony PSP. It currently supports SMTP and POP3 with plans for future support of IMAP. It supports retrieval, storage, compose and display messages from multiple email servers.
Pac-Monster is a very funny game based on the popular Namco Pacman. The player can control not only the Pac-Monster, but the monsters too. It can be played by two players in the same PC/console(PS2/PSP) or lots of players in network.