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Showing 6 open source projects for "atari"

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  • 1
    PureGEM

    PureGEM

    A new GUI library for Atari ST/TT/Falcon computers

    PureGEM started out as a VCL/LCL style library written in PurePascal. After the system was working, I saw ways to increase the speed while reducing code size, so the design drifted somewhat. Since PurePascal is "Turbo Pascal 7.0 compatible" a number of VCL style features needed to be implemented differently. Namely TNotifyEvent's are replaced with owner recursive methods. RTTI features are implemented via set's. Initially I had planned to use more of the GEM API, but some of the features...
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  • 2
    Dopamine

    Dopamine

    Framework for prototyping of reinforcement learning algorithms

    Dopamine is a research framework for fast prototyping of reinforcement learning algorithms. It aims to fill the need for a small, easily grokked codebase in which users can freely experiment with wild ideas (speculative research). This first version focuses on supporting the state-of-the-art, single-GPU Rainbow agent (Hessel et al., 2018) applied to Atari 2600 game-playing (Bellemare et al., 2013). Specifically, our Rainbow agent implements the three components identified as most important...
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  • 3
    Pascal NUCLEUS (GUI/VM)

    Pascal NUCLEUS (GUI/VM)

    Portable Pascal GUI Library for Atari ST/TT/MSDOS

    NOTE: As of r816, Nucleus source code is licensed under GPLv3. (8th Oct 2017) Nu|cleus [ˈnjuːklɪəs] - The central and most important part of an object, movement, or group, forming the basis for its activity and growth. This is yet another long-term project (YALP?). The aim is to write a portable GUI/OS for Atari ST, Amiga and DOS. The code must be small, fast and support modern GUI features. ie: Embedded component controls. The code current compiles with Highspeed Pascal (Atari ST...
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  • 4
    ixbar3000

    ixbar3000

    Multiplatform Multiemulator Frontend

    ixbar3000 is a frontend, it allows you to browse/launch games from a centralized place. While doing so it’ll keep statistics on your usage. You can also use it to store highscores on games that doesn’t have battery memory. Demo videos: http://www.youtube.com/playlist?list=PLsYn7B5Y4pDxKzEfZSIqlG62yswJXgBu2&feature=plcp
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  • 5
    KLAVAR! is porting to MS Windows a graphic music sequencer/notation program based on the easy-to-read KLAVAR music notation, without clefs, sharps, flats or accidentals. It was originally written in GFA Basic for the Atari ST. Earlier releases were also targeting Apple Mac OS X and GNU/Linux operating system but the effort had to abandoned due to the uncertain future of the development tools used.
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  • 6
    Areasteroids is an educational free software to learn how to calculate the geometric figures area. The original idea was based on the old arcade game Asteroids of Atari.
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