[go: up one dir, main page]

Open Source Objective-C 2.0 Data Management Systems

Objective-C 2.0 Data Management Systems

View 4138 business solutions

Browse free open source Objective-C 2.0 Data Management Systems and projects below. Use the toggles on the left to filter open source Objective-C 2.0 Data Management Systems by OS, license, language, programming language, and project status.

  • Gen AI apps are built with MongoDB Atlas Icon
    Gen AI apps are built with MongoDB Atlas

    Build gen AI apps with an all-in-one modern database: MongoDB Atlas

    MongoDB Atlas provides built-in vector search and a flexible document model so developers can build, scale, and run gen AI apps without stitching together multiple databases. From LLM integration to semantic search, Atlas simplifies your AI architecture—and it’s free to get started.
    Start Free
  • Create a personalized AI chatbot for each team in minutes Icon
    Create a personalized AI chatbot for each team in minutes

    Get better, faster answers for your whole team with an AI chatbot trained on your company documents.

    QueryPal is the lifeline your team needs. Our AI chatbot integrates seamlessly with your communication channels, using advanced language understanding to identify and auto-answer repetitive questions — in seconds.
    Learn More
  • 1
    Appacts

    Appacts

    Appacts Open Source Mobile Analytics Platform

    Appacts was designed and developed with user in mind, leaving old style analytics services behind and starting fresh. We’ve looked for a way to empower our users by presenting data to them in a quick summarised view. We are here to make analytics exciting, engaging and more importantly productive, so you can make right decisions quickly.
    Downloads: 0 This Week
    Last Update:
    See Project
  • 2
    RenderTools

    RenderTools

    A cross-platform OpenGL based lightweight scenegraph library

    RenderTools is an OpenGL based scenegraph library in C++ for Windows, OSX and IOS supporting OpenGL|ES1.1, ES2.0, OpenGL1.5 and up to the latest version (currently 4.2). It allows the developer to easily (de)serialize a scenegraph to-and-from xml, create renderbuffers, framebuffers, samplers, vertexbuffers etc. and cross-reference those items. RenderTools allows you to completely specify an application, its resources, viewcontrollers and its renderpasses in one single xml. GraphNodes such as RelationalNode, RenderNode, and TransformNode can be used to create a complex hierarchy for rendering. Both update and render calls can selectively include or exclude specific components such as geometric details or lighting or texturing.
    Downloads: 0 This Week
    Last Update:
    See Project
  • Previous
  • You're on page 1
  • Next