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51 projects for "retro" with 1 filter applied:

  • MongoDB Atlas runs apps anywhere Icon
    MongoDB Atlas runs apps anywhere

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  • deskbird is the most intuitive desk booking app for your hybrid office. Icon
    deskbird is the most intuitive desk booking app for your hybrid office.

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    For companies in need of a people-centric workplace management solution so employees can see who is in the office, schedule their office and work-from-home days, and book resources for office days.
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  • 1
    Pixelization

    Pixelization

    Stable-diffusion-webui-pixelization

    ...The extension uses pre-trained models and optionally can co-operate with the Web UI’s other features (image-to-image, prompt-based generation) so you can combine pixelization with generative workflows. For digital art, game assets, or retro aesthetic workflows, this offers a fast path from photo or high-res asset to stylized tiles or sprites. Its integration means you don’t need a separate tool or workflow; everything happens via the familiar UI of SD WebUI.
    Downloads: 2 This Week
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  • 2
    CGL

    CGL

    CGL (C Game Library) is a multipurpose library

    ...Designed for simplicity and portability, cgl allows rendering of primitives such as lines, circles, triangles, and text to an in-memory framebuffer, which can then be displayed with any platform-dependent backend. It’s ideal for building custom engines, retro-style games, GUIs, or educational demos where GPU acceleration is not required. Its small footprint and lack of external dependencies make it easy to embed in any C project.
    Downloads: 6 This Week
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  • 3
    bfxr

    bfxr

    Flash + AIR sound effects generator. Based on Sfxr.

    The bfxr project by increpare is a sound-effects generator tool originally built using Flash + AIR, based on the earlier Sfxr project. Its purpose is to enable users, especially game developers and sound designers, to quickly generate retro, 8-bit/“chiptune” style sound effects (“bleeps”, “booms”, “zaps”, etc.) without deep knowledge of audio signal processing. It offers an interactive GUI through which you can tweak many parameters (oscillators, envelopes, filters, etc.) to sculpt custom sound effects; you can preview in real time, export, and iterate. The project includes libraries, HTML templates, and both ActionScript and JavaScript code. ...
    Downloads: 15 This Week
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  • 4
    PortableGL

    PortableGL

    An implementation of OpenGL 3.x-ish in clean C

    PortableGL is a single-header, software-only implementation of a subset of OpenGL (specifically the GL 2.1 pipeline), designed to run entirely on the CPU. This lightweight graphics library allows OpenGL-style rendering without GPU acceleration, making it ideal for educational use, debugging, embedded systems, and retro-style software rendering. Because it mirrors OpenGL syntax and design, it can act as a drop-in CPU renderer for testing or deploying 3D graphics on platforms without GPU support.
    Downloads: 3 This Week
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  • Bitdefender Ultimate Small Business Security Icon
    Bitdefender Ultimate Small Business Security

    Protect the big future of your small business

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  • 5
    Sprite Fusion Pixel Snapper

    Sprite Fusion Pixel Snapper

    A tool to snap pixels to a perfect grid

    ...The tool works by adjusting sprite rendering coordinates and texture sampling so that every pixel aligns cleanly to the screen’s pixel grid, avoiding blurring, distortion, or unintended smoothing artifacts. This is especially important in pixel art games, retro-styled interactive media, or precise UI designs where crisp edges and predictable alignment are essential. SpriteFusion Pixel Snapper integrates with popular game engines and rendering pipelines to ensure that assets remain sharp across a broad range of resolutions and aspect ratios without requiring manual fiddling from artists or developers. ...
    Downloads: 8 This Week
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  • 6
    Perfect Pixel

    Perfect Pixel

    Refine and quantize messy AI pixel art into clean, perfect pixels

    perfectPixel is a workflow tool for turning messy “pixel-style” images, especially those produced by generative models, into truly grid-aligned pixel art that reads cleanly at any scale. It tackles a common problem with AI pixel art: edges that look pixelated at first glance but are not actually aligned to a coherent pixel grid, which causes shimmer, blur, and uneven block sizes when you zoom in. The tool analyzes an image to infer the intended grid size, then refines and quantizes the...
    Downloads: 4 This Week
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  • 7
    RECOIL

    RECOIL

    Retro Computer Image Library

    Retro Computer Image Library decodes Amiga, Amstrad CPC, Apple II, Atari 8-bit, Atari Portfolio, Atari ST/TT/Falcon, BBC Micro, Commodore 64, Commodore 16/116/Plus4, Commodore 128, Electronika BK, FM Towns, HP 48, Macintosh 128K, MSX, NEC PC-80/88/98, Oric, SAM Coupe, Sharp X68000, Tandy 1000, Timex 2048, TRS-80, TRS-80 Color Computer, ZX81 and ZX Spectrum picture formats.
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    Downloads: 68 This Week
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  • 8
    Denise

    Denise

    C64/Amiga emulator with shader and runAhead

    ...Features already known from the C64 emulation, such as runAhead, savestates, drive sounds, PAL encoding, dynamic rate control, G-Sync/FreeSync, Warp, just in time polling are also available for the Amiga. Denise supports SuperCPU, Final Chesscard, REU, GeoRam, EasyFlash, EasyFlash³, Gmod2, Retro Replay, Action Replay, Final Cartridge, Light Guns/Pens, GunStick, Mouse 1351, Mouse Neos, Paddles, fast loaders such as ProfDOS, PrologicDOS, DolphinDOS, ProSpeed 1571, Turbo Trans, 1571, 1581, drag'n'drop and command line support. GIT repo: https://bitbucket.org/piciji/denise/src/master
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    Downloads: 198 This Week
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  • 9
    RetroGear

    RetroGear

    SDL based generic 2D game engine

    RetroGear is a generic 2D game engine, designed for the simple and fast retro games development, like those of the 80s. The project aims to create generic components for rapid development of 2D games, based on the most common practices of game programming and design known, giving in the hands of the programmer, standard components and easy to integrate with their own projects. Some of the features offered by this game engine are: A basic but pratical game states management (screen titles, pre-game, game, game over, etc ...) ...
    Downloads: 1 This Week
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  • InEight is a leader in construction project controls software Icon
    InEight is a leader in construction project controls software

    InEight serves contractors, owners, and engineers in capital construction

    Minimize risks, gain operational efficiency, control project costs, and make confident, informed decisions. InEight software has your back during every stage of construction, from accurate pre-planning to predictable execution and completion. When project teams collaborate effectively, every decision is backed by precise, authoritative insights.
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  • 10
    jGameBase - Universal Emulator Frontend
    jGameBase is a Java port of GameBase, a fully-featured retro-gaming emulator frontend and game database utility (e.g. GB64 Collection of C64 games). It supports virtually any emulator for any system and has versatile database searching and filtering. There are databases for Apple II, Atari ST, Coleco ColecoVision, Commodore Amiga, Commodore C64, Commodore VIC20, Nintendo NES, Nintendo SNES, and Sinclair ZXSpectrum.
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    Downloads: 18 This Week
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  • 11
    Project 16

    Project 16

    A 16 bit style game on the 16-bit IBM XT.

    A project to make a new 16 bit style dos game that can run on old and new hardware!!! It is planned to be a tile engine game for FreeDOS utilizing mode X of VGA and using the YM3812/OPL2 and YMF262/OPL3 chip to full capabilities! more details later!
    Downloads: 0 This Week
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  • 12
    FLTrator

    FLTrator

    FLTrator is a retro style scrolling arcade game using FLTK.

    FLTrator is an arcade game for Linux, Windows and OSX written with FLTK and licensed under GPL. You control a spaceship by keyboard, moving through a fast scrolling landscape full of hostile rockets and other obstacles. Besides your quick reflexes and your intuition you are assisted by your spaceships missiles and bombs to clear your way.
    Downloads: 0 This Week
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  • 13
    Gruvbox Material

    Gruvbox Material

    Gruvbox with Material Palette

    gruvbox-material is a modern, refined re-implementation of the popular gruvbox color palette designed for Vim and Neovim. It preserves gruvbox’s earthy tones and retro feel but adds cleaner contrasts, smoother gradients, and improved readability across terminals and GUIs. The theme includes multiple contrast levels—soft, medium, and hard—as well as light and dark variants to fit different lighting conditions. It supports true color, Treesitter highlighting, and plugin-specific integrations for a consistent UI. ...
    Downloads: 0 This Week
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  • 14

    Classic Video-Audio Presentation

    A Tile-based Game Engine written in C# mimicing retro consoles.

    The CVAP game engine is a low-level framework for producing tilemapped games akin to classical consoles such as the Super NES or the Sega Genesis. It is written to provide video, audio, and input support analagous to these systems.
    Downloads: 0 This Week
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  • 15
    Dave Gnukem

    Dave Gnukem

    A 2D scrolling platform shooter, inspired by Duke Nukem 1

    Dave Gnukem is a retro-style 2D scrolling platform shooter. It is inspired by & similar to Duke Nukem 1, a famous 1991 classic. It currently runs on Windows, Linux, macOS, OpenPandora, MorphOS & more. It's not a clone or remake; it's more like a parody. ~2022/2023: New packages for Debian, Ubuntu etc.! https://repology.org/project/davegnukem/versions 3 Apr 2018: Version 1 out!
    Downloads: 32 This Week
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  • 16
    RetroLab

    RetroLab

    JupyterLab distribution with a retro look and feel

    RetroLab (also known as JupyterLab Retro, previously called JupyterLab Classic) is a JupyterLab distribution with a retro look and feel, more similar to the classic Jupyter notebook.
    Downloads: 5 This Week
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  • 17
    QB64

    QB64

    BASIC for the modern era

    ...It enables legacy code to run on today’s operating systems with minimal modifications, while also introducing new commands and libraries for multimedia, networking, and 64-bit computing. QB64 compiles to C++ and includes a built-in IDE, making it accessible for beginners, hobbyists, and retro programming enthusiasts. It aims to preserve the ease and nostalgia of BASIC while expanding its capabilities for contemporary development.
    Downloads: 630 This Week
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  • 18
    bevy_retrograde

    bevy_retrograde

    Plugin pack for making 2D games with Bevy

    Bevy Retrograde is a plugin for the Bevy game engine that helps developers build retro-style 2D games with pixel-perfect rendering, low-resolution output, and input abstraction. It simplifies the creation of NES- or SNES-era aesthetics while integrating tightly with Bevy’s ECS and rendering systems.
    Downloads: 1 This Week
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  • 19
    TinyGL

    TinyGL

    The penultimate portable graphics library

    tinygl is a lightweight, software-based OpenGL implementation originally written by Fabrice Bellard and modified here for modern learning and development purposes. It implements a subset of OpenGL 1.x features and provides a minimal yet functional rendering pipeline with no reliance on graphics hardware. tinygl is an ideal resource for educational purposes, embedded development, or rendering in software-only environments. Its simplicity and compact codebase allow developers to study how 3D...
    Downloads: 0 This Week
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  • 20
    KBall

    KBall

    KBall, game of skill and reflexes, non violent, suitable for all age

    A game of skill and reflexes, non violent, suitable for all ages, hours of fun! 100 % FUN Move the ball around the level map, without falling, without running out of time, and getting the prizes, in order to reach the exit. Full map editor included!
    Downloads: 2 This Week
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  • 21

    Wheefun Ingeniously Retro Engine

    Low-Level Game Engine for Retro Platforms

    ...Originally written for a game called the Crypts of Eldor, WFIRE aims to provide compatibility with a number of constrained environments, such as DOS and the Amiga. It also aims for "new-retro" computers such as the Commander X16 and the Neon816. Of course, modern operating environments such as Windows NT and GNU/Linux are also planned. WFIRE is meant to reduce the effort of writing your own game engine by providing a common framework for functions such as rendering, sound output, and display management.
    Downloads: 0 This Week
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  • 22
    Pascal NUCLEUS (GUI/VM)

    Pascal NUCLEUS (GUI/VM)

    Portable Pascal GUI Library for Atari ST/TT/MSDOS

    NOTE: As of r816, Nucleus source code is licensed under GPLv3. (8th Oct 2017) Nu|cleus [ˈnjuːklɪəs] - The central and most important part of an object, movement, or group, forming the basis for its activity and growth. This is yet another long-term project (YALP?). The aim is to write a portable GUI/OS for Atari ST, Amiga and DOS. The code must be small, fast and support modern GUI features. ie: Embedded component controls. The code current compiles with Highspeed Pascal (Atari ST)...
    Downloads: 0 This Week
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  • 23
    KinoGlitch

    KinoGlitch

    Video glitch effects for Unity

    ...It ships with two primary categories: analog glitches that simulate signal imperfections like scanline jitter, color drift, vertical jump, and horizontal shake, and a digital glitch effect that produces blocky compression-style artifacts. The package is designed to be easy to drop into projects to achieve stylized, retro, or distressed looks for cameras and cutscenes. It emphasizes real-time performance and simple parameterization so you can animate intensity over time. The effects can be layered and tuned to match the mood of gameplay or cinematics. The repository’s clarity makes it a useful reference for developers learning to implement post-processing passes and stylized image effects in Unity.
    Downloads: 0 This Week
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  • 24
    Retro Ski Run

    Retro Ski Run

    Oldstyle ski run game

    This is a freeware Windows™ and Linux game written for very simple playability and competition. Once installed on your computer just tap the UP arrow once on your keyboard to start playing straight away. The object is to keep your ski man (the red blob) between the fences (+ and +) for as long as possible using the LEFT and RIGHT arrow keys whilst the course scrolls downwards and gradually gets narrower. (If by a miracle you manage to reach 1000m, the course gets wider, then narrows...
    Downloads: 0 This Week
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  • 25
    Z80-Pascal will be a cross-platform Pascal compiler for Z80 based devices, such as MSX, Spectrum-ZX, etc. Despite that it will be designed for old Z80 home devices (i.e. retro-programming) it will be useful for modern devices too.
    Downloads: 4 This Week
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