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Showing 14 open source projects for "detection"

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    Quality Management Software

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    isoTracker Quality Management is a popular cloud-based quality management software (QMS) that is used by small to medium sized businesses on a worldwide basis. It helps to manage ISO 9001, ISO 13485, ISO 22000, ISO 17025, ISO 14001 systems...plus many similar other systems. It also conforms to the requirements of 21 CFR Part 11.
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  • 1
    Fanvas

    Fanvas

    Fanvas is a tool which can turn flash into canvas animation

    ...It aims to support vector and bitmap content. It reduces the file size of the exported animations, and provides efficient playback through techniques like dirty‐region detection.
    Downloads: 0 This Week
    Last Update:
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  • 2
    MMORPG

    MMORPG

    MMORPG

    This MMORPG project is a Flash-based multiplayer online role-playing game engine designed for browser gameplay. It includes core components such as character movement, chat, map transitions, and simple combat systems, serving as a foundation for developing 2D online games. The codebase is suitable for learning how multiplayer mechanics work in ActionScript and supports socket-based networking.
    Downloads: 2 This Week
    Last Update:
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  • 3
    FlashPunk

    FlashPunk

    A free ActionScript 3 library designed for developing 2D Flash games

    FlashPunk is an open-source 2D game engine for Flash, designed for rapid game prototyping and development in ActionScript 3. It offers a simple entity-component system, support for tilemaps, collision detection, and animation, making it ideal for creating pixel-art and arcade-style games. FlashPunk was a favorite among indie developers in the early 2010s due to its simplicity and performance.
    Downloads: 0 This Week
    Last Update:
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  • 4
    Hungry Hero

    Hungry Hero

    Hungry Hero is an open source Flash game built on Starling Framework.

    ...The game demonstrates how to leverage Starling’s features to create smooth, hardware-accelerated 2D experiences while maintaining cross-device compatibility through Adobe AIR and Flash. It showcases core concepts such as handling textures, sprite sheets, parallax backgrounds, and collision detection, providing a clear reference for building interactive games. The project also integrates advanced techniques like object pooling for performance, bitmap fonts for efficient text rendering, and Starling’s particle system extension for visual effects. Though originally built with the iPad 1 and 2 in mind, it can be adapted to multiple devices by adjusting configuration files, emphasizing the principle of “one code, multi-screen.”
    Downloads: 1 This Week
    Last Update:
    See Project
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  • 5
    StarlingPunk

    StarlingPunk

    StarlingPunk is a framework built on top the Starling library

    StarlingPunk is a game framework built on top of the Starling GPU-accelerated 2D library (AS3 / Flash / AIR). It is inspired by FlashPunk: it gives structure (entities, worlds), collision detection systems, tile maps, etc., and is intended to help developers organize 2D game code more cleanly while benefiting from Starling’s performance. It has features for quick prototyping and reusing code between projects. Organizing game objects into Worlds, Entities, with type-based grouping etc. Manage entity drawing order via depth/layer so that scenes render properly in order (foreground/background, etc.)
    Downloads: 0 This Week
    Last Update:
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  • 6
    World Construction Kit (WCK)

    World Construction Kit (WCK)

    Box2d Flash Alchemy Port + World Construction Kit

    WCK (World Construction Kit) is an ActionScript 3 physics engine built as a port of Box2D (with Flash Alchemy in mind). It provides tools for building simulated worlds with rigid bodies, shapes, collision detection, joints, gravity, etc., embedded into Flash/AIR environments. It aims to integrate Box2D-style physics decently with Flash, allowing developers to assemble physics scenes (“worlds”), define shapes, manage simulation steps, and run demos.
    Downloads: 1 This Week
    Last Update:
    See Project
  • 7
    flixel

    flixel

    flixel is a free Actionscript (Flash) library

    Flixel is a free, open-source game development library written in ActionScript 3 originally for Flash, created by Adam “Atomic” Saltsman. It provides a lightweight yet powerful base framework to build 2D games: handling rendering, input, collisions, tilemaps, particles, cameras, etc. It was designed to be easy to learn and extend, useful both for simple arcade style games and more elaborate ones. It has been used for many indie / Flash games (including commercial and contest-nominated ones),...
    Downloads: 0 This Week
    Last Update:
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  • 8
    AS3Libs

    AS3Libs

    A collection of AS3 libraries and sketches

    AS3Libs is a collection of ActionScript 3 libraries and sample sketches maintained by Grant Skinner. It includes many small independent libraries for things like collision detection, color matrices/filters, particle effects, random number utilities, path-finding, etc., as well as smaller visual/interactive sketch examples. It is intended as a resource/toolbox for developers building in AS3 (Flash / AIR). Simple library for breaking intensive tasks up across frames to maintain UI responsiveness (simple green threads). ...
    Downloads: 0 This Week
    Last Update:
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  • 9
    EMET is an image metadata extraction tool intended to facilitate the management and preservation of digital images and their incorporation into external databases and applications. EMET was created by ARTstor through funding from NDIIPP.
    Downloads: 0 This Week
    Last Update:
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  • 10
    2D Isometric Engine project build with Flash AS3. It is an open source, multilevel and multiplayer tilebased isometric engine. Furnished with IsoEditor and IsoServer on the Files section
    Downloads: 1 This Week
    Last Update:
    See Project
  • 11
    FlexMT
    With FlexMT each flex program can be easily equipped with multi-touch operation. FlexMT supports symbolic and direct gestures like dragging, rotating or scaling and uses TUIO for touch detection. FlexMT is part of a Tabletop-Project at the FH-Trier.
    Downloads: 0 This Week
    Last Update:
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  • 12
    GWT2SWF intend to provide software bridge between GWT and FLASH/FLEX. It means that using GWT2SWF you will be able to communicate between GWT and FLASH/FLEX. GWT2SWF provides SWFWidget and FlashPlayer version detection.
    Downloads: 0 This Week
    Last Update:
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  • 13
    JW Player 5 introduces a number of architectural changes that broaden the ability to develop on and contribute to the platform.
    Downloads: 0 This Week
    Last Update:
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  • 14

    Magnesio

    Magnesio is an AS3 framework to help you to do common tasks faster

    ...-simple mvc architecture -sql-lite scripting -load: images, texts, sounds in the same way and very easy. -Advanced Date calculations, countdowns, date conversions. -Common Math calculations used in web games -Simple Tweener (alpha) -Mouse speed detection ..and more :)
    Downloads: 0 This Week
    Last Update:
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