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Open Source Objective C Object Oriented Software

Objective C Object Oriented Software

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Browse free open source Objective C Object Oriented Software and projects below. Use the toggles on the left to filter open source Objective C Object Oriented Software by OS, license, language, programming language, and project status.

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  • 1
    Agar

    Agar

    Cross Platform GUI Toolkit

    Agar provides a base GUI framework and a standard set of widgets from which graphical applications can be built which run natively under X11, Windows, MacOS, SDL and others. It takes advantage of texture and GPU acceleration wherever available. Agar can also attach to an existing framebuffer, SDL or OpenGL context and operate as a self-contained window-manager. It includes a standard library of general-purpose widgets, and is also designed to be extended externally. New widgets can be implemented as part of an application or library. Complex user interface elements can be realized often in few lines of code. Agar is also extensible at the low-level. The low-level API is documented such that modular drivers can be written which enable Agar applications to work seamlessly under many platforms graphics systems without any change at the application level.
    Downloads: 3 This Week
    Last Update:
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  • 2
    CamelBones is a Cocoa/Perl bridge for Mac OS X. It allows easy access to the Cocoa API for Perl developers. It also allows easy, object-oriented access to an embedded Perl interpreter for Objective-C developers.
    Downloads: 0 This Week
    Last Update:
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  • 3
    A Mac OS X framework implemented in Objective-C 2.0 that reads and parses ASCII DXF files. The framework returns an array of custom entity objects that can be used as needed by the program implementing this library.
    Downloads: 0 This Week
    Last Update:
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  • 4
    HessianKit is a Framework for Objective-C 2.0 to allow applications for Mac OS X 10.5, and iPhone 2.0 or later to communicate with Hessian web services. The main goals; Be compliant and forgiving, seamless Objective-C experience, and avoid glue-code.
    Downloads: 0 This Week
    Last Update:
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  • Transforming NetOps Through No-Code Network Automation - NetBrain Icon
    Transforming NetOps Through No-Code Network Automation - NetBrain

    For anyone searching for a complete no-code automation platform for hybrid network observability and AIOps

    NetBrain, founded in 2004, provides a powerful no-code automation platform for hybrid network observability, allowing organizations to enhance their operational efficiency through automated workflows. The platform applies automation across three key workflows: troubleshooting, change management, and assessment.
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  • 5
    Collection of modularized frameworks, that provide extra encryption, enumeration, and user interface classes on top of Mac OS X's Cocoa frameworks. Designed to be used as piecemeal small embeddable frameworks.
    Downloads: 0 This Week
    Last Update:
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  • 6
    Framework and daemon to allow uni- and bidirectional communication with bluetooth- and infrared-remotes (IR-remotes) on Mac OS X.
    Downloads: 0 This Week
    Last Update:
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  • 7
    This library is an Object Oriented API designed to build a OpenGL ES 2D / 3D scenes. The code was wrote in ANSI C, it is cross platform and designed at the begging for iOS applications. At the moment the source can be compiled at almost any platform.
    Downloads: 0 This Week
    Last Update:
    See Project
  • 8
    RenderTools

    RenderTools

    A cross-platform OpenGL based lightweight scenegraph library

    RenderTools is an OpenGL based scenegraph library in C++ for Windows, OSX and IOS supporting OpenGL|ES1.1, ES2.0, OpenGL1.5 and up to the latest version (currently 4.2). It allows the developer to easily (de)serialize a scenegraph to-and-from xml, create renderbuffers, framebuffers, samplers, vertexbuffers etc. and cross-reference those items. RenderTools allows you to completely specify an application, its resources, viewcontrollers and its renderpasses in one single xml. GraphNodes such as RelationalNode, RenderNode, and TransformNode can be used to create a complex hierarchy for rendering. Both update and render calls can selectively include or exclude specific components such as geometric details or lighting or texturing.
    Downloads: 0 This Week
    Last Update:
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  • 9
    The Scriptable Core Data (SCD) framework will help adopting developers make their Core Data Document-based applications AppleScriptable. SCD was announced and demo'ed at Chicago Cocoaheads/CAWUG, 2007 Oct 09. AKA: "AppleScript on Rails". Help needed!
    Downloads: 0 This Week
    Last Update:
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  • Simplify Your Managed File Transfers with JSCAPE Icon
    Simplify Your Managed File Transfers with JSCAPE

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  • 10
    A library and set of components specifically engineered (but not restricted to) electronic game development.
    Downloads: 0 This Week
    Last Update:
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  • 11
    This is a cocoa objective-C based project for Mac OS X, trying to develop a software to help programmer in early stage of development by creating class diagram and generate headers in specify languages from these diagrams
    Downloads: 0 This Week
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  • 12
    iPhone Sqlite Persistence for Objects is a project to enable applications developed with the official iPhone SDK to persist and retrieve business objects to and from an SQLite data file. Works with both the iPhone or iPod Touch.
    Downloads: 0 This Week
    Last Update:
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  • 13
    libPaje is a library developed with GNUstep library and is released under the GNU LGPL. The library intends to provide a way to generate trace files for Paje Visualization Tool. It can be used to create converters from other format to Paje format.
    Downloads: 0 This Week
    Last Update:
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