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Showing 37 open source projects for "pixel video"

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  • 1
    vJEPA-2

    vJEPA-2

    PyTorch code and models for VJEPA2 self-supervised learning from video

    VJEPA2 is a next-generation self-supervised learning framework for video that extends the “predict in representation space” idea from i-JEPA to the temporal domain. Instead of reconstructing pixels, it predicts the missing high-level embeddings of masked space-time regions using a context encoder and a slowly updated target encoder. This objective encourages the model to learn semantics, motion, and long-range structure without the shortcuts that pixel-level losses can invite. ...
    Downloads: 0 This Week
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  • 2
    Recurrent Interface Network (RIN)

    Recurrent Interface Network (RIN)

    Implementation of Recurrent Interface Network (RIN)

    ...The big surprise is that the generations can reach this level of fidelity. Will need to verify this on my own machine. Additionally, we will try adding an extra linear attention on the main branch as well as self-conditioning in the pixel space. The insight of being able to self-condition on any hidden state of the network as well as the newly proposed sigmoid noise schedule are the two main findings.
    Downloads: 2 This Week
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  • 3
    Sa2VA

    Sa2VA

    Official Repo For "Sa2VA: Marrying SAM2 with LLaVA

    ..., or “track this object through the video,” outputting pixel-perfect masks or spoken/textual answers as appropriate.
    Downloads: 0 This Week
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  • 4
    puNES

    puNES

    Qt-based Nintendo Entertaiment System emulator and NSF/NSF2/NSFe Music

    puNES is a highly accurate NES/Famicom emulator written in C++, with a focus on compatibility, cycle-accuracy, and faithful rendering of classic Nintendo hardware. It supports a wide range of mappers, has a robust set of debugging tools, and provides accurate audio and video emulation down to the scanline and pixel level. puNES is designed to run on multiple operating systems and includes a highly customizable interface with support for shaders, rewind, netplay, and recording features. It's well-suited for both casual players and preservationists seeking an authentic NES experience.
    Downloads: 26 This Week
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  • 5
    JEPA

    JEPA

    PyTorch code and models for V-JEPA self-supervised learning from video

    JEPA (Joint-Embedding Predictive Architecture) captures the idea of predicting missing high-level representations rather than reconstructing pixels, aiming for robust, scalable self-supervised learning. A context encoder ingests visible regions and predicts target embeddings for masked regions produced by a separate target encoder, avoiding low-level reconstruction losses that can overfit to texture. This makes learning focus on semantics and structure, yielding features that transfer well...
    Downloads: 0 This Week
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  • 6
    AMD/ATI Pixel Clock Patcher 1.4.15
    AMD/ATI Pixel Clock Patcher modifies the AMD/ATI video driver to allow higher resolutions and refresh rates by removing the 165 MHz pixel clock limit for single-link DVI and HDMI, the 330 MHz limit for dual-link DVI, and the 400 MHz limit for VGA. Latest Version Recent changes: 1.4.15: Added support for R.ID Polaris/Vega drivers. Increased VGA limit to 800 MHz for other drivers. 1.4.14: Fix driver not found after installing Amernime Zone drivers.
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    Downloads: 1,936 This Week
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  • 7
    Flutter

    Flutter

    Flutter makes it easy and fast to build beautiful apps for mobile

    ...We want to enable designers to deliver their full creative vision without being forced to water it down due to limitations of the underlying framework. Flutter's layered architecture gives you control over every pixel on the screen and its powerful compositing capabilities let you overlay and animate graphics, video, text, and controls without limitation. Flutter includes a full set of widgets that deliver pixel-perfect experiences, whether you're building for iOS (Cupertino) or other platforms (Material), along with support for customizing or creating entirely new visual components.
    Downloads: 48 This Week
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  • 8
    DCV Color Primitives

    DCV Color Primitives

    DCV Color Primitives Library

    DCV Color Primitives is a library to perform image color model conversion. Aware of the underlying hardware and supplemental cpu extension sets (up to avx2). Support data coming from a single buffer or coming from multiple image planes. Support non-tightly packed data. Support images greater than 4GB (64 bit). Convert an image from bgra to nv12 (single plane) format containing yuv in BT601. You might want to propagate errors to the caller function or mix with some other error types. So far,...
    Downloads: 3 This Week
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  • 9
    Stipple Effect

    Stipple Effect

    A pixel art editor that supports animation and scripting

    Stipple Effect is a pixel art editor that supports animation and scripting. It is designed to facilitate a variety of workflows and to encourage rapid, iterative creation of video game art assets and other types of artwork. Stipple Effect was made by a solo indie game developer with the needs and skill sets of other indie developers in mind. It is lightweight and simple to learn and use, yet allows for considerable depth and complexity.
    Downloads: 5 This Week
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  • Transforming NetOps Through No-Code Network Automation - NetBrain Icon
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  • 10
    GEM (Graphics Environment for Multimedia) is a library to be used with Miller Puckette's Max-like realtime-computermusic-software "Pure Data" (Pd), which allows to draw and control openGL- and pixel-graphics (like video) in realtime from within Pd.
    Downloads: 2 This Week
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  • 11
    CoTracker

    CoTracker

    CoTracker is a model for tracking any point (pixel) on a video

    CoTracker is a learning-based point tracking system that jointly follows many user-specified points across a video, rather than tracking each point independently. By reasoning about all tracks together, it can maintain temporal consistency, handle mutual occlusions, and reduce identity swaps when trajectories cross. The model takes sparse point queries on one frame and predicts their sub-pixel locations and a visibility score for every subsequent frame, producing long, coherent trajectories. ...
    Downloads: 0 This Week
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  • 12
    Cerberus Content Management System 6

    Cerberus Content Management System 6

    Cerberus Content Management System

    Cerberus Content Management System is a dynamic, secure and infinitely expandable CMS designed after a Unix-Like model complete with a Unix-Like Kernel File named: Cerberus. It is a custom written Web Application Framework ( W.A.F. ) with a consistent and custom written Pre-Hyper-Text-Post-Processor Programming Code Framework ( P.C.F. ). This Web Application Software Project' aim is to be the fastest and most secure Web Application Framework, Web Application Programming Code Framework, Text,...
    Downloads: 24 This Week
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  • 13
    CerberusCMS5

    CerberusCMS5

    Cerberus Content Management System

    Cerberus Content Management System is a dynamic, secure and infinitely expandable CMS designed after a Unix-Like model. It is a custom written Web Application Framework ( W.A.F. ) with a consistent and custom written Pre-Hyper-Text-Post-Processor Programming Code Framework ( P.C.F. ). This Web Application Software Project' aim is to be the fastest and most secure Web Application Framework, Web Application Programming Code Framework, Text, Voice and Video Communications Platform and Content...
    Downloads: 15 This Week
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  • 14
    FractalImageCompression

    FractalImageCompression

    Java Fractal Image Compression based on Delaunay triangulation

    Implementation of the algorithm of the paper: "Fractal image compression based on Delaunay triangulation and vector quantization" It is a Fractal compression algorithm, based on relationships between regions of the image (in this case triangles), rather than in explicitly the pixel values themselves. Video demo: https://frojasg1.com:8443/resource_counter/resourceCounter?operation=countAndForward&url=https%3A%2F%2Ffrojasg1.com%2Fdemos%2Faplicaciones%2FfractalCompressor%2Ffractal_image_compression_v1.0_demo.mp4%3Forigin%3Dsourceforge&origin=web
    Downloads: 0 This Week
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  • 15
    libjpeg-turbo

    libjpeg-turbo

    SIMD-accelerated libjpeg-compatible JPEG codec library

    libjpeg-turbo is a JPEG image codec that uses SIMD instructions (MMX, SSE2, NEON, AltiVec) to accelerate baseline JPEG compression and decompression on x86, x86-64, ARM, and PowerPC systems. On such systems, libjpeg-turbo is generally 2-6x as fast as libjpeg, all else being equal. On other types of systems, libjpeg-turbo can still outperform libjpeg by a significant amount, by virtue of its highly-optimized Huffman coding routines. In many cases, the performance of libjpeg-turbo rivals...
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    Downloads: 46,434 This Week
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  • 16
    Frontend Park

    Frontend Park

    Frontend projects and experiments

    frontend-park is a collection of engaging frontend projects and experiments, showcasing various web technologies. It includes examples ranging from pose and face recognition using TensorFlow.js to WebRTC-based video calls and Three.js 3D animations. This repository serves as a playground for exploring and learning modern frontend development techniques.
    Downloads: 0 This Week
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  • 17
    Vivid 3D

    Vivid 3D

    Vivid is a modern C++ 3D engine using OpenGL4+

    Vivid is a modern C++ 3D engine using OpenGL4+. It is written using Visual C++ 2022, and relies on several open source projects to achieve it's goal of making it easy and run to make modern games with it.
    Downloads: 0 This Week
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  • 18
    DensePose

    DensePose

    A real-time approach for mapping all human pixels of 2D RGB images

    DensePose is a computer vision system that maps all human pixels in an RGB image to the 3D surface of a human body model. It extends human pose estimation from predicting joint keypoints to providing dense correspondences between 2D images and a canonical 3D mesh (such as the SMPL model). This enables detailed understanding of human shape, motion, and surface appearance directly from images or videos. The repository includes the DensePose network architecture, training code, pretrained...
    Downloads: 13 This Week
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  • 19
    ASCII Art

    ASCII Art

    Real-Time ASCII Art Rendering Library

    A header-only, C/C++ library that lets you transform an input image or video frame into printable ASCII characters in real-time using a single decision tree. ASCII Art is a single header, C/C++ library developed by PixLab and based on the work of Nenad Markus that let you transform an input image or video frame into printable ASCII characters at real-time using a single decision tree. Real-time performance is achieved by using pixel intensity comparison inside the internal nodes of the tree.
    Downloads: 0 This Week
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  • 20
    Render32

    Render32

    Command-line video compositing and audio mixing tools

    Render is a program for creating composite BMP image sequences. These images are composited as specified in a text configuration file. Mixer is a program for mixing film soundtracks. It accepts input files in WAV format and outputs a mixed soundtrack in WAV format. Each input channel can contain one or more audio files that are edited and mixed using a cue sheet. The maximum number of channels is a compile-time parameter.
    Downloads: 0 This Week
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  • 21
    Anime4kSharp

    Anime4kSharp

    Anime4K implemented in C#

    Anime4KSharp is a .Net Core library that implements bloc97's Anime4K Algorithm version 0.9 and 1.0 RC2. The Algorithm is executed on the CPU, but utilizing all available CPU Cores. This yields to a conversion time of "only" 4432 ms when upscaling from 1080p to 2160p. This time could possibly be reduced with further optimization. Images are processed in four phases that are executed on a pixel- per- pixel basis. Each phase takes a input image and renders it to a output image. This makes it...
    Downloads: 0 This Week
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  • 22
    TracTrac

    TracTrac

    Massive Object Tracking Software (Matlab/Python)

    TracTrac is a Particle Tracking Velocimetry (PTV) software which is extremely fast (more than 10k points tracked per second, 100k under python) and accurate (up to 0.01 pixel resolution), forming thus a good concurrent to the state-of-the art PIV/PTV algorithms. It allows to track anything that moves: birds, ants, grains, water flows... It runs on Python (v2&3) or Matlab (>2012a with Image Processing toolbox). Give it a try ! Get the last sources on GitHub:...
    Downloads: 0 This Week
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  • 23
    simplest ffmpeg swscale

    simplest ffmpeg swscale

    Examples about handle pixel data using libswscale

    This software is the simplest tutorial about handle pixel data using libswscale in FFmpeg. It contains 2 projects: simplest_ffmpeg_swscale: the simplest tutorial about libswscale. simplest_pic_gen: Tools that generate several test pictures.
    Downloads: 0 This Week
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  • 24
    simplest media play

    simplest media play

    Examples about video/audio's playing

    This project contains several examples about video/audio's playing. It uses different API (Direct3D, OpenGL, GDI, DirectSound, SDL2) to output video/audio to system devices. In audio examples, input data is PCM raw audio data. In video examples, input data is YUV/RGB raw pixel data. Through these examples, the beginner of video/audio programmer can learn the usage of these API easyly.
    Downloads: 1 This Week
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  • 25
    simplest mediadata test

    simplest mediadata test

    samples to handling multimedia data

    This project contains following samples to handling multimedia data: (1) Video pixel data handling program. It contains several examples to handle RGB and YUV data. (2) Audio sample data handling program. It contains several examples to handle PCM data. (3) H.264 stream analysis program. It can parse H.264 bitstream and analysis NALU of stream. (4) AAC stream analysis program. It can parse AAC bitstream and analysis ADTS frame of stream
    Downloads: 0 This Week
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