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The Industry Leading Platform for eCommerce Enablement and Analytics
With MikMak Insights, brands gain real-time eCommerce analytics on the channels, campaigns, creative, and audiences that drive conversions.
MikMak’s Where to Buy Shoppable Solutions help multichannel brands drive sales, grow market share, and increase profitability while reducing costs across categories such as CPG, Grocery, Alcohol, Beauty, Personal Care, Pet Care, Home Care, Consumer Electronics, Home Appliances, Toys, and more.
Flump is a toolchain for converting Flash timeline animations into lightweight runtime formats suitable for games. It allows artists to design animations in Adobe Flash (now Animate) and export them for playback in game engines using ActionScript, Java, or other runtimes. This helps maintain smooth vector animations with minimal performance cost, particularly for mobile and web games.
Away3D Core FP11 is a real-time 3D graphics engine for Flash Player 11 that leverages Stage3D for GPU acceleration. It provides a powerful framework for rendering 3D models, animations, lighting, and materials within ActionScript 3 applications. Ideal for interactive media, games, and visualizations, Away3D simplifies working with 3D scenes in Flash and supports common file formats like OBJ and MD5.
fly earth chung is a free 3D flight / car / shoot simulator using google earth geplugin, javascript and freebasic. Explore the world in plane,car or feet. Include a freebasic exe application for sound/joystick interface and web launcher.
WARNING: due to google earth plugin deprecation this should no more work from december 12 2015
http://googlegeodevelopers.blogspot.fr/2014/12/announcing-deprecation-of-google-earth.html
Alternativa3D is a high-tech, open-source 3D engine built for ActionScript 3 and Adobe AIR, offering GPU-accelerated performance for browser-based games and applications, with a focus on high performance and resource efficiency. Alternativa3D is a high-tech and high-performance 3D engine for ActionScript 3 and Adobe AIR. It supports hardware acceleration for browser-based games and applications. Initially, the engine was designed to meet our own needs but we realized that it wouldn't be fair...
Create and run 360° Feedback assessments that help your employees to take action on personal development.
With an intuitive interface, Spidergap makes it easy to customize feedback assessments, generate clear reports, and guide employees toward impactful growth. But you’re not just getting software—you’re gaining a team of 360° Feedback Experts to support your strategy, planning, and ROI measurement. Whether you’re running large-scale leadership programs or one-off employee reviews, Spidergap ensures feedback leads to real results. With Spidergap, personal development has never been more effective.
The FlashServer is a part of the MASSim project of the Computational Intelligence Group at the TU Clausthal, Germany and his main task is the visualization of the games as Flash videos.
Currently the FS is not in use during the Multi-Agent Contest.
A PHP based system that allows for easy management of a website for flashgames. The current version's main focus is portability as it does not use a database. This is a perfect option for a flash artist's portfolio website. This could also display fla
C# Website system. This is going to be the "Newer" Internet, and even has a custom theme system. This is going to let users do "anything" that won't harm the client computer in any way.
Phpgamescenter allows webmasters to open a flash arcade site in few minutes, using wizard and installer. It's a open-source fork of the actual commercial script RGameScript.
Qonsole is a collection of classes written in ActionScript2.0/Macromedia flash that emulates an output console similar to many found in operative systems like linux's shell and MS-DOS.
DuSK 3D is a game engine like quake serial game engine. In nowadays,
it use quake3's game data(maps, textures, sounds etc.). It will have
full function to replace Quake3 engine(quake3.exe), and support
Quake3's game logic dll such as ui.dll, cgame.dll,
a collaborative macromedia flash project that will allow end users the ability to create interactive multimedia narrative threads in an evolving story. this project will fascilitate the development of new tools and content for this purpose.