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Transforming NetOps Through No-Code Network Automation - NetBrain
For anyone searching for a complete no-code automation platform for hybrid network observability and AIOps
NetBrain, founded in 2004, provides a powerful no-code automation platform for hybrid network observability, allowing organizations to enhance their operational efficiency through automated workflows. The platform applies automation across three key workflows: troubleshooting, change management, and assessment.
This is a webcomic reader that connects to a webcomic of your choice (dynamically extensible via regex-based plugins) and displays or updates strips. The current version is based on SDL and written in the D programming language.
Anime checker is a portable tool that verifies the integrity of your files. It calculates the CRC32 of your files and compares it with the one found in the filename. Useful with fansubbed animes.
Pihlaja is GOING TO BE a scene based video and audio editor for atleast Linux. It's written in the D programming language, using gtkD, gtreamerD, Gnonlin and cairo. It is very much alpha and not yet usable for anything but testing and development.
SIGE - Simple Imperative Game Engine SIGE is a toolkit for game creation with OpenGL. At the moment suport for menus, textures, keybindings and configuration files is working. The project plans to include audio and video at a later time.
ClayTek is a 3D games library based on SDL and OpenGL. It is being developed simultaneously with an Editor that uses FLTK, and is being developed under linux (Slack 9.0).
REX: Remote EXecution Distributed Computing Services for Linux and Solaris,
providing C and C++ APIs, librex library and "rexd" daemon software to implement
Load Balancing Process Migration : Dump + Restore, Remote File and Resource Management.
Tingo is a cross-platform, high-performance GUI library with D programming language providing features similar to (and modelled on) core Java or C# facilities
Voodoo Exchange Networking Library is a D library that provides a simple API for creating streaming, peer-to-peer TCP connections between two clients, even if they are behind NATs or firewalls, by attempting multiple NAT traversal algorithms.