| Clay: A controllable large-scale generative model for creating high-quality 3d assets L Zhang, Z Wang, Q Zhang, Q Qiu, A Pang, H Jiang, W Yang, L Xu, J Yu ACM Transactions on Graphics (TOG) 43 (4), 1-20, 2024 | 383 | 2024 |
| DreamFace: Progressive Generation of Animatable 3D Faces under Text Guidance L Zhang, Q Qiu, H Lin, Q Zhang, C Shi, W Yang, Y Shi, S Yang, L Xu, J Yu ACM Transactions on Graphics (TOG) 42 (4), 1-16, 2023 | 120 | 2023 |
| Neural video portrait relighting in real-time via consistency modeling L Zhang, Q Zhang, M Wu, J Yu, L Xu Proceedings of the IEEE/CVF international conference on computer vision, 802-812, 2021 | 69 | 2021 |
| Dresscode: Autoregressively sewing and generating garments from text guidance K He, K Yao, Q Zhang, J Yu, L Liu, L Xu ACM Transactions on Graphics (TOG) 43 (4), 1-13, 2024 | 62 | 2024 |
| Media2face: Co-speech facial animation generation with multi-modality guidance Q Zhao, P Long, Q Zhang, D Qin, H Liang, L Zhang, Y Zhang, J Yu, L Xu ACM SIGGRAPH 2024 conference papers, 1-13, 2024 | 62 | 2024 |
| Gaussianhair: Hair modeling and rendering with light-aware gaussians H Luo, M Ouyang, Z Zhao, S Jiang, L Zhang, Q Zhang, W Yang, L Xu, J Yu arXiv preprint arXiv:2402.10483, 2024 | 54 | 2024 |
| Cast: Component-aligned 3d scene reconstruction from an rgb image K Yao, L Zhang, X Yan, Y Zeng, Q Zhang, L Xu, W Yang, J Gu, J Yu ACM Transactions on Graphics (TOG) 44 (4), 1-19, 2025 | 49 | 2025 |
| SCULPTOR: Skeleton-consistent face creation using a learned parametric generator Z Qiu, Y Li, D He, Q Zhang, L Zhang, Y Zhang, J Wang, L Xu, X Wang, ... ACM Transactions on Graphics (TOG) 41 (6), 1-17, 2022 | 37 | 2022 |
| Video-driven neural physically-based facial asset for production L Zhang, C Zeng, Q Zhang, H Lin, R Cao, W Yang, L Xu, J Yu ACM Transactions on Graphics (ToG) 41 (6), 1-16, 2022 | 36 | 2022 |
| Implicit swept volume sdf: Enabling continuous collision-free trajectory generation for arbitrary shapes J Wang, T Zhang, Q Zhang, C Zeng, J Yu, C Xu, L Xu, F Gao ACM Transactions on Graphics (TOG) 43 (4), 1-14, 2024 | 29 | 2024 |
| Relightable neural human assets from multi-view gradient illuminations T Zhou, K He, D Wu, T Xu, Q Zhang, K Shao, W Chen, L Xu, J Yu Proceedings of the IEEE/CVF Conference on Computer Vision and Pattern …, 2023 | 29 | 2023 |
| Convolutional neural opacity radiance fields H Luo, A Chen, Q Zhang, B Pang, M Wu, L Xu, J Yu 2021 IEEE International Conference on Computational Photography (ICCP), 1-12, 2021 | 22 | 2021 |
| BANG: Dividing 3D assets via generative exploded dynamics L Zhang, Q Zhang, H Jiang, Y Bai, W Yang, L Xu, J Yu ACM Transactions on Graphics (TOG) 44 (4), 1-21, 2025 | 20 | 2025 |
| Ques-chain: an ethereum based e-voting system Q Zhang, B Xu, H Jing, Z Zheng arXiv preprint arXiv:1905.05041, 2019 | 16 | 2019 |
| Hack: Learning a parametric head and neck model for high-fidelity animation L Zhang, Z Zhao, X Cong, Q Zhang, S Gu, Y Gao, R Zheng, W Yang, L Xu, ... ACM Transactions on Graphics (TOG) 42 (4), 1-20, 2023 | 12 | 2023 |
| Kinematify: Open-Vocabulary Synthesis of High-DoF Articulated Objects J Wang, D Wang, J Hu, Q Zhang, J Yu, L Xu arXiv preprint arXiv:2511.01294, 2025 | 3 | 2025 |
| Facial Appearance Capture at Home with Patch-Level Reflectance Prior Y Han, J Lyu, K Sheng, M Que, Q Zhang, L Xu, F Xu ACM Transactions on Graphics (TOG) 44 (4), 1-16, 2025 | 3 | 2025 |
| TANGLED: Generating 3D Hair Strands from Images with Arbitrary Styles and Viewpoints P Long, Z Zhao, M Ouyang, Q Zhao, Q Zhang, W Yang, L Xu, J Yu arXiv preprint arXiv:2502.06392, 2025 | 3 | 2025 |
| Towards controllable and photorealistic region-wise image manipulation A You, C Zhou, Q Zhang, L Xu Proceedings of the 29th ACM International Conference on Multimedia, 535-543, 2021 | 2 | 2021 |
| Instant Gaussian Splatting Generation for High-Quality and Real-Time Facial Asset Rendering D Qin, H Lin, Q Zhang, K Qiao, L Zhang, J Saito, Z Zhao, J Yu, L Xu, ... IEEE Transactions on Pattern Analysis and Machine Intelligence, 2025 | 1* | 2025 |