[go: up one dir, main page]

Showing posts with label Adventures. Show all posts
Showing posts with label Adventures. Show all posts

Monday, March 29, 2010

Another Tomb in Horsehead (adventure)


Another Tomb in Horsehead is a small underground adventure, in the same spirit as its predecessor The Tomb in Horsehead. The zipped archive contains the adventure as a single PDF, along with various maps and the original Word 2003-document if you want to tinker with it and change anything (e.g. fill in the statistics for your system of choice).

It is system neutral.

It's released under the Creative Commons Attribution-Noncommercial-Share Alike 3.0 Unported License.

Get the archive here (1.15 MB, ZIP).

Tuesday, February 2, 2010

Old quarrels never rust (adventure)

One of the stories that Billobi remembered from his childhood was the one about the three old men who always fought. They all lived next to each other, and were constantly bickering. He didn't quite remember how the story ended, but probably with some sort of moral that you shouldn't live next door to people you don't like - or something like that...

It wasn't until much later in his life, on a journey through unnamed woods to the port town of Ketch-in-Loch on the western coastline, that he realised that the old tale wasn't all fiction. After a long trek through bushes and thicket, he suddenly came to a clearing where the ruins of three houses stood.

Approaching slowly, he could hear three distinctive voices yelling at each other - archaic curse words, or just random nonsense. Faint glowing could be seen from each of the three buildings.

All of a sudden a rat came flying through the air, missing Billobi by a foot. A translucent head peeked out from one of the houses, and shouted: "Whatcha lookin at, you snot! Scram!"

Billobi parried yet another rat before fleeing into the woods. If this really was the origin of the old tale, he didn't want to stay for too long.

"Old quarrels never rust" is a small adventure with ghosts, fist fighting and something that throws rats at you. The zipped archive contains the adventure as a single PDF, along with one larger map (also as a PDF).

I believe it's fairly system neutral, although I had Swords & Wizardry in mind when I wrote it.

It's released under the Creative Commons Attribution-Noncommercial-Share Alike 3.0 Unported License.

Get the archive here.

Thursday, January 21, 2010

The Tomb in Horsehead (adventure)



After one of his many visits to the town of Horsehead, Billobi one day stumble upon an odd fellow in the surrounding forest. They were in fact two; one sturdy dwarf, and one thin and wiry boy, although the boy didn't say anything.


They were standing next to a worn and presumably very old iron fence, surrounding an even older stone platue. A narrow staircase was carved out of it, and descended steeply into the ground.

"Hail, traveller!" the dwarf growled with a big smile. "And what have we here, hmm? COMPETITION PERHAPS?"

He laughed with a deep voice and gave Billobi a friendly push.

"But seriously", said the dwarf and stopped laughing, "this ain't no place for wee lads like yourself. See this fence? Gives me the creeps! Just think about what horrors that lingers down there..."

He took out his axe and gently brushed the fence.

"'Tis one of them Horse Men-tombs, you know? Strange fellows, nobody's seen them for ages. Everyone's scared of them. Well, except for me and this young fellow! Ain't that right!"

The young boy responded with a strained smile. He looked nervous.

"That's the spirit!", the dwarf shouted. He turned to Billobi again, and said: "I picked him up in Horsehead, quiet little fellow, but someone's gotta help me carry all that gold!"

Billobi asked if they weren't afraid that there would be old spirits protecting the tomb.

"Naah", snorted the dwarf. "I've got my two lifesavers right here: me old axe..." - he kissed the small axe - "...and this ring from me father. It's magical, you see. It lets you part water, so you don't have to get wet. I hate water. You can't even control your body in it! I bet it's worth a fortune, magical an' all, but I ain't selling it. Never. You'd have to chop off my finger, or steal it in my sleep - either way, you'd end up with me axe in your back!"

The Tomb in Horsehead is a small underground adventure. The zipped archive contains the adventure as a single PDF, along with several maps in various sizes and formats. The original Word 2003-document can also be found inside the archive, if you want to tinker with it and change anything (or everything!).

I believe it's fairly system neutral, although I had Swords & Wizardry in mind when I wrote it.

It's released under the Creative Commons Attribution-Share Alike 3.0 Unported licence.

Get the archive here.