Color Matters
About
Controls
Move UpWMove LeftAMove RightDMove DownS
Gameplay Video
Technology Used
Game Engine
Unity
Programming Language
C#
Project Details
- Overview : The whole core logic of the game is based on color theory, the player need to acquire the wall color and pass through to collect key.
- Design: I used unity's pro-builder to build different shapes in the level and created albedo material.
- Code: The logic is checking the color on collision component when collided with the object, switch back to color with coroutine.
- Link: GitHub "Click Here"