
Sean C
Strong art, animation, and music all give a good first impression, but even before I finished act 1 (maybe 1 hour in) I felt the gameplay becoming boring. Like many others have stated, combat has no choice or active engagement. It might as well be an idle game. Maybe complexity is added later, but the gameplay feels so stale so quickly that I didn't slog through to finish act 2 when it looked more modes unlocked.
12 people found this review helpful

Mate Toth
It's a pretty decent game with nice graphics, character design and complex skills. Half of the content can be skipped which helps to speed up progress. Only downside is the full recharge time of the whatever to progress and farm is 30 some hours which is ridiculous. You can progress story or spend the whatever to upgrade a skill per day, level up a bit per day, have some money per day, you got what I mean. You can do one small step forward per day. Definitely worth trying but slow progress.
6 people found this review helpful

Uncle Soth
Not a bad game, but not good either. Decent graphics, sound, and easy gameplay. However, stamina is terrible — way too low to play consistently. The in-game economy is also bad: leveling characters, skills, modules, and weapons is painfully slow. IMHO a F2P player should be able to fully max one character in all its aspects in about 3 weeks, and spenders in half that time or even less. Right now, progress feels frustratingly slow. Not worth atm, and in-game purchases are also too expensive.
4 people found this review helpful