GB0610827D0 - Game controller - Google Patents
Game controllerInfo
- Publication number
- GB0610827D0 GB0610827D0 GBGB0610827.8A GB0610827A GB0610827D0 GB 0610827 D0 GB0610827 D0 GB 0610827D0 GB 0610827 A GB0610827 A GB 0610827A GB 0610827 D0 GB0610827 D0 GB 0610827D0
- Authority
- GB
- United Kingdom
- Prior art keywords
- game controller
- game
- controller
- Prior art date
- Legal status (The legal status is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the status listed.)
- Withdrawn
Links
Classifications
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
- A63F13/20—Input arrangements for video game devices
- A63F13/21—Input arrangements for video game devices characterised by their sensors, purposes or types
- A63F13/213—Input arrangements for video game devices characterised by their sensors, purposes or types comprising photodetecting means, e.g. cameras, photodiodes or infrared cells
-
- G—PHYSICS
- G06—COMPUTING OR CALCULATING; COUNTING
- G06F—ELECTRIC DIGITAL DATA PROCESSING
- G06F3/00—Input arrangements for transferring data to be processed into a form capable of being handled by the computer; Output arrangements for transferring data from processing unit to output unit, e.g. interface arrangements
- G06F3/002—Specific input/output arrangements not covered by G06F3/01 - G06F3/16
- G06F3/005—Input arrangements through a video camera
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
-
- A63F13/02—
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
- A63F13/20—Input arrangements for video game devices
- A63F13/21—Input arrangements for video game devices characterised by their sensors, purposes or types
- A63F13/211—Input arrangements for video game devices characterised by their sensors, purposes or types using inertial sensors, e.g. accelerometers or gyroscopes
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
- A63F13/20—Input arrangements for video game devices
- A63F13/21—Input arrangements for video game devices characterised by their sensors, purposes or types
- A63F13/214—Input arrangements for video game devices characterised by their sensors, purposes or types for locating contacts on a surface, e.g. floor mats or touch pads
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
- A63F13/20—Input arrangements for video game devices
- A63F13/23—Input arrangements for video game devices for interfacing with the game device, e.g. specific interfaces between game controller and console
-
- G—PHYSICS
- G06—COMPUTING OR CALCULATING; COUNTING
- G06F—ELECTRIC DIGITAL DATA PROCESSING
- G06F3/00—Input arrangements for transferring data to be processed into a form capable of being handled by the computer; Output arrangements for transferring data from processing unit to output unit, e.g. interface arrangements
- G06F3/01—Input arrangements or combined input and output arrangements for interaction between user and computer
- G06F3/03—Arrangements for converting the position or the displacement of a member into a coded form
- G06F3/033—Pointing devices displaced or positioned by the user, e.g. mice, trackballs, pens or joysticks; Accessories therefor
- G06F3/0334—Foot operated pointing devices
-
- G—PHYSICS
- G06—COMPUTING OR CALCULATING; COUNTING
- G06F—ELECTRIC DIGITAL DATA PROCESSING
- G06F3/00—Input arrangements for transferring data to be processed into a form capable of being handled by the computer; Output arrangements for transferring data from processing unit to output unit, e.g. interface arrangements
- G06F3/01—Input arrangements or combined input and output arrangements for interaction between user and computer
- G06F3/03—Arrangements for converting the position or the displacement of a member into a coded form
- G06F3/033—Pointing devices displaced or positioned by the user, e.g. mice, trackballs, pens or joysticks; Accessories therefor
- G06F3/038—Control and interface arrangements therefor, e.g. drivers or device-embedded control circuitry
- G06F3/0383—Signal control means within the pointing device
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
- A63F13/20—Input arrangements for video game devices
- A63F13/21—Input arrangements for video game devices characterised by their sensors, purposes or types
- A63F13/212—Input arrangements for video game devices characterised by their sensors, purposes or types using sensors worn by the player, e.g. for measuring heart beat or leg activity
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F2300/00—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
- A63F2300/10—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by input arrangements for converting player-generated signals into game device control signals
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F2300/00—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
- A63F2300/10—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by input arrangements for converting player-generated signals into game device control signals
- A63F2300/1012—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by input arrangements for converting player-generated signals into game device control signals involving biosensors worn by the player, e.g. for measuring heart beat, limb activity
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F2300/00—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
- A63F2300/10—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by input arrangements for converting player-generated signals into game device control signals
- A63F2300/105—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by input arrangements for converting player-generated signals into game device control signals using inertial sensors, e.g. accelerometers, gyroscopes
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F2300/00—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
- A63F2300/10—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by input arrangements for converting player-generated signals into game device control signals
- A63F2300/1068—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by input arrangements for converting player-generated signals into game device control signals being specially adapted to detect the point of contact of the player on a surface, e.g. floor mat, touch pad
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F2300/00—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
- A63F2300/10—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by input arrangements for converting player-generated signals into game device control signals
- A63F2300/1087—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by input arrangements for converting player-generated signals into game device control signals comprising photodetecting means, e.g. a camera
Landscapes
- Engineering & Computer Science (AREA)
- Multimedia (AREA)
- Human Computer Interaction (AREA)
- Theoretical Computer Science (AREA)
- General Engineering & Computer Science (AREA)
- Physics & Mathematics (AREA)
- General Physics & Mathematics (AREA)
- Position Input By Displaying (AREA)
- User Interface Of Digital Computer (AREA)
Priority Applications (6)
| Application Number | Priority Date | Filing Date | Title |
|---|---|---|---|
| GB0610827A GB2439553A (en) | 2006-06-01 | 2006-06-01 | Video game control based on sensed gross body movements and a direction sensor |
| PCT/GB2007/001683 WO2007138245A1 (en) | 2006-06-01 | 2007-05-08 | Game controller |
| CNA2007800272127A CN101495203A (en) | 2006-06-01 | 2007-05-08 | Game controller |
| US12/302,662 US20090186698A1 (en) | 2006-06-01 | 2007-05-08 | Game Controller |
| EP07732711A EP2024044A1 (en) | 2006-06-01 | 2007-05-08 | Game controller |
| JP2009512655A JP2009538659A (en) | 2006-06-01 | 2007-05-08 | Game controller |
Applications Claiming Priority (1)
| Application Number | Priority Date | Filing Date | Title |
|---|---|---|---|
| GB0610827A GB2439553A (en) | 2006-06-01 | 2006-06-01 | Video game control based on sensed gross body movements and a direction sensor |
Publications (2)
| Publication Number | Publication Date |
|---|---|
| GB0610827D0 true GB0610827D0 (en) | 2006-07-12 |
| GB2439553A GB2439553A (en) | 2008-01-02 |
Family
ID=36694758
Family Applications (1)
| Application Number | Title | Priority Date | Filing Date |
|---|---|---|---|
| GB0610827A Withdrawn GB2439553A (en) | 2006-06-01 | 2006-06-01 | Video game control based on sensed gross body movements and a direction sensor |
Country Status (6)
| Country | Link |
|---|---|
| US (1) | US20090186698A1 (en) |
| EP (1) | EP2024044A1 (en) |
| JP (1) | JP2009538659A (en) |
| CN (1) | CN101495203A (en) |
| GB (1) | GB2439553A (en) |
| WO (1) | WO2007138245A1 (en) |
Families Citing this family (18)
| Publication number | Priority date | Publication date | Assignee | Title |
|---|---|---|---|---|
| EP2206539A1 (en) | 2007-06-14 | 2010-07-14 | Harmonix Music Systems, Inc. | Systems and methods for simulating a rock band experience |
| US8678896B2 (en) | 2007-06-14 | 2014-03-25 | Harmonix Music Systems, Inc. | Systems and methods for asynchronous band interaction in a rhythm action game |
| WO2010006054A1 (en) | 2008-07-08 | 2010-01-14 | Harmonix Music Systems, Inc. | Systems and methods for simulating a rock and band experience |
| US8465366B2 (en) | 2009-05-29 | 2013-06-18 | Harmonix Music Systems, Inc. | Biasing a musical performance input to a part |
| US8449360B2 (en) | 2009-05-29 | 2013-05-28 | Harmonix Music Systems, Inc. | Displaying song lyrics and vocal cues |
| US9981193B2 (en) | 2009-10-27 | 2018-05-29 | Harmonix Music Systems, Inc. | Movement based recognition and evaluation |
| WO2011056657A2 (en) | 2009-10-27 | 2011-05-12 | Harmonix Music Systems, Inc. | Gesture-based user interface |
| US8568234B2 (en) | 2010-03-16 | 2013-10-29 | Harmonix Music Systems, Inc. | Simulating musical instruments |
| US9358456B1 (en) | 2010-06-11 | 2016-06-07 | Harmonix Music Systems, Inc. | Dance competition game |
| WO2011155958A1 (en) | 2010-06-11 | 2011-12-15 | Harmonix Music Systems, Inc. | Dance game and tutorial |
| US8562403B2 (en) | 2010-06-11 | 2013-10-22 | Harmonix Music Systems, Inc. | Prompting a player of a dance game |
| US9024166B2 (en) | 2010-09-09 | 2015-05-05 | Harmonix Music Systems, Inc. | Preventing subtractive track separation |
| CN102008824A (en) * | 2010-10-22 | 2011-04-13 | 东莞市常平永柏高电子贸易部 | Game action sensing system |
| CN102641591B (en) * | 2012-04-25 | 2014-07-16 | 浙江大学 | Interactive game device |
| CN107153461B (en) * | 2017-05-08 | 2020-01-31 | 联想(北京)有限公司 | method for controlling motion mode of display object and motion control device |
| US11116343B2 (en) * | 2018-03-15 | 2021-09-14 | Thermogenesis Group, Inc. | Standing desk mat |
| US11387004B2 (en) | 2018-03-15 | 2022-07-12 | Thermogenesis Group, Inc. | Standing desk mat |
| JP7258956B2 (en) * | 2018-08-20 | 2023-04-17 | 株式会社バンダイ | game device |
Family Cites Families (15)
| Publication number | Priority date | Publication date | Assignee | Title |
|---|---|---|---|---|
| US4281734A (en) * | 1979-10-29 | 1981-08-04 | Johnston Gary D | Multi-function control system |
| US5229756A (en) * | 1989-02-07 | 1993-07-20 | Yamaha Corporation | Image control apparatus |
| US5718639A (en) * | 1994-06-20 | 1998-02-17 | Thrustmaster, Inc. | Opto-electric golf club swing sensing system having vertically offset sensors |
| JPH08103568A (en) * | 1994-10-04 | 1996-04-23 | Utec:Kk | Game machine with momentum input function |
| GB2311362A (en) * | 1996-03-20 | 1997-09-24 | Nigel Keith Bouchier Robertson | Foot-operated cursor control |
| JP3592051B2 (en) * | 1997-10-03 | 2004-11-24 | 任天堂株式会社 | Pedometer |
| JP3580519B2 (en) * | 1997-08-08 | 2004-10-27 | 株式会社ハドソン | Auxiliary instrument for exercise |
| US6428449B1 (en) * | 2000-05-17 | 2002-08-06 | Stanford Apseloff | Interactive video system responsive to motion and voice command |
| GB2376283B (en) * | 2001-06-04 | 2005-03-16 | Hewlett Packard Co | Foot activated user input |
| FR2847689B1 (en) * | 2002-11-27 | 2005-01-21 | Commissariat Energie Atomique | METHOD AND DEVICE FOR CAPTURING THE MOVEMENT OF A SOLID USING AT LEAST ONE CAMERA AND AN ANGULAR SENSOR |
| JP2004246445A (en) * | 2003-02-12 | 2004-09-02 | Japan Science & Technology Agency | pointing device |
| US7233316B2 (en) * | 2003-05-01 | 2007-06-19 | Thomson Licensing | Multimedia user interface |
| US7542040B2 (en) * | 2004-08-11 | 2009-06-02 | The United States Of America As Represented By The Secretary Of The Navy | Simulated locomotion method and apparatus |
| US20070109259A1 (en) * | 2005-11-11 | 2007-05-17 | Xin Liu | Exploring platform for virtual environment |
| WO2007086838A1 (en) * | 2006-01-25 | 2007-08-02 | Mattel, Inc. | Electronic game device with hand and foot controls |
-
2006
- 2006-06-01 GB GB0610827A patent/GB2439553A/en not_active Withdrawn
-
2007
- 2007-05-08 CN CNA2007800272127A patent/CN101495203A/en active Pending
- 2007-05-08 US US12/302,662 patent/US20090186698A1/en not_active Abandoned
- 2007-05-08 JP JP2009512655A patent/JP2009538659A/en active Pending
- 2007-05-08 EP EP07732711A patent/EP2024044A1/en not_active Withdrawn
- 2007-05-08 WO PCT/GB2007/001683 patent/WO2007138245A1/en not_active Ceased
Also Published As
| Publication number | Publication date |
|---|---|
| WO2007138245A1 (en) | 2007-12-06 |
| US20090186698A1 (en) | 2009-07-23 |
| GB2439553A (en) | 2008-01-02 |
| CN101495203A (en) | 2009-07-29 |
| EP2024044A1 (en) | 2009-02-18 |
| JP2009538659A (en) | 2009-11-12 |
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Legal Events
| Date | Code | Title | Description |
|---|---|---|---|
| WAP | Application withdrawn, taken to be withdrawn or refused ** after publication under section 16(1) |