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Li et al., 2008 - Google Patents

Optimized implementation of ray tracing on Cell Broadband Engine

Li et al., 2008

Document ID
12024989970310620605
Author
Li B
Jin H
Shao Z
Li Y
Liu X
Publication year
Publication venue
2008 International Conference on Multimedia and Ubiquitous Engineering (mue 2008)

External Links

Snippet

Ray tracing is a global illumination based on rendering method. It could produce very high- quality image. But rendering is also a very time-consuming procedure. In this paper, we map a Whitted-style recursive ray tracing on Cell Broadband Engine processor (Cell BE) with a …
Continue reading at ieeexplore.ieee.org (other versions)

Classifications

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    • G06F9/00Arrangements for programme control, e.g. control unit
    • G06F9/06Arrangements for programme control, e.g. control unit using stored programme, i.e. using internal store of processing equipment to receive and retain programme
    • G06F9/30Arrangements for executing machine-instructions, e.g. instruction decode
    • G06F9/38Concurrent instruction execution, e.g. pipeline, look ahead
    • G06F9/3885Concurrent instruction execution, e.g. pipeline, look ahead using a plurality of independent parallel functional units
    • G06F9/3889Concurrent instruction execution, e.g. pipeline, look ahead using a plurality of independent parallel functional units controlled by multiple instructions, e.g. MIMD, decoupled access or execute
    • G06F9/3891Concurrent instruction execution, e.g. pipeline, look ahead using a plurality of independent parallel functional units controlled by multiple instructions, e.g. MIMD, decoupled access or execute organised in groups of units sharing resources, e.g. clusters
    • GPHYSICS
    • G06COMPUTING; CALCULATING; COUNTING
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    • G06F9/06Arrangements for programme control, e.g. control unit using stored programme, i.e. using internal store of processing equipment to receive and retain programme
    • G06F9/46Multiprogramming arrangements
    • G06F9/50Allocation of resources, e.g. of the central processing unit [CPU]
    • G06F9/5061Partitioning or combining of resources
    • GPHYSICS
    • G06COMPUTING; CALCULATING; COUNTING
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    • G06F9/00Arrangements for programme control, e.g. control unit
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    • G06F9/30Arrangements for executing machine-instructions, e.g. instruction decode
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    • G06F9/30Arrangements for executing machine-instructions, e.g. instruction decode
    • G06F9/38Concurrent instruction execution, e.g. pipeline, look ahead
    • G06F9/3885Concurrent instruction execution, e.g. pipeline, look ahead using a plurality of independent parallel functional units
    • G06F9/3887Concurrent instruction execution, e.g. pipeline, look ahead using a plurality of independent parallel functional units controlled by a single instruction, e.g. SIMD
    • GPHYSICS
    • G06COMPUTING; CALCULATING; COUNTING
    • G06FELECTRICAL DIGITAL DATA PROCESSING
    • G06F9/00Arrangements for programme control, e.g. control unit
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    • G06F9/30Arrangements for executing machine-instructions, e.g. instruction decode
    • G06F9/30003Arrangements for executing specific machine instructions
    • G06F9/30076Arrangements for executing specific machine instructions to perform miscellaneous control operations, e.g. NOP
    • G06F9/30087Synchronisation or serialisation instructions
    • GPHYSICS
    • G06COMPUTING; CALCULATING; COUNTING
    • G06TIMAGE DATA PROCESSING OR GENERATION, IN GENERAL
    • G06T15/003D [Three Dimensional] image rendering
    • G06T15/005General purpose rendering architectures
    • GPHYSICS
    • G06COMPUTING; CALCULATING; COUNTING
    • G06TIMAGE DATA PROCESSING OR GENERATION, IN GENERAL
    • G06T15/003D [Three Dimensional] image rendering
    • G06T15/06Ray-tracing
    • GPHYSICS
    • G06COMPUTING; CALCULATING; COUNTING
    • G06TIMAGE DATA PROCESSING OR GENERATION, IN GENERAL
    • G06T15/003D [Three Dimensional] image rendering
    • G06T15/50Lighting effects
    • G06T15/506Illumination models
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    • G06T11/002D [Two Dimensional] image generation

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