tripflag@gmail.com
some time early 2011

This clock was a uni assignment:
Design an alarm clock, using Swing, to simulate the operation
of a real physical device. Segment your code into different
parts like you would an electronic circuit.

If you have worked with Swing, you know how it SUCKS DONKEY BALLS.
This clock *technically* uses swing, but there's a twist.
You'll see.


== SETTING THE ALARM ==

The clock has two buttons:
Bottom left orange glowing corner: SET and Snooze
Bottom right blue blowing corner: OK and Enable/Disable

First click the SET/Snooze button to display the numpad.
Punch in a time to be woken up at, by clicking the numbers,
for example 0 8 3 0

Confirm your input by clicking the OK/Enable button, and
then click the 07:00 to overwrite it with your own time.
It should now say the time you tapped in.

Enable the clock by clicking the OK/Enable button.
The clock will display your wakeup time.
Click anywhere on the screen to return to the clock display.

Enjoy Shimotsuki Haruka waking you up.
