About Me
I’m a programming student with a strong passion for video games and interactive experiences. My goal is to become a professional game developer and contribute to creating engaging and meaningful games.
I primarily work with Unity, a game engine I’ve been actively learning and improving with. Through personal projects, I’ve built a solid foundation in programming logic, gameplay systems, and overall project structure. I’m constantly expanding my skills, exploring new tools, and refining my development practices.
I’m especially interested in gameplay design, mechanics development, and building immersive player experiences.
I’m currently open to collaborating with other developers, artists, and designers who share the same passion. I’m eager to contribute to a team, exchange ideas, and grow as a game developer.