<?xml version="1.0" encoding="UTF-8" ?><rss version="2.0"><channel><title>Blood Island Devlog - itch.io</title><link>https://magn.itch.io/blood-island</link><description>Pirate puzzle</description><item><guid>https://magn.itch.io/blood-island/devlog/107515/post-mortem</guid><title>Post mortem</title><link>https://magn.itch.io/blood-island/devlog/107515/post-mortem</link><pubDate>Thu, 31 Oct 2019 16:08:56 GMT</pubDate><category>devlog</category><description><![CDATA[<p>Post Mortem for Devtober 2019 Jam The goal was to make an action game with lots of blood and gore, and the result was a puzzle game with no blood. Still I am happy with the result considering the smal...</p>]]></description></item><item><guid>https://magn.itch.io/blood-island/devlog/107496/level-up</guid><title>Level up</title><link>https://magn.itch.io/blood-island/devlog/107496/level-up</link><pubDate>Thu, 31 Oct 2019 15:01:50 GMT</pubDate><category>devlog</category><description><![CDATA[<p>A new level was added and a restart button.  This means that the game is playable at last!...</p>]]></description></item><item><guid>https://magn.itch.io/blood-island/devlog/106564/green-goo</guid><title>Green goo</title><link>https://magn.itch.io/blood-island/devlog/106564/green-goo</link><pubDate>Sat, 26 Oct 2019 12:57:56 GMT</pubDate><category>devlog</category><description><![CDATA[<p>Green goo was added. This goo is growing exponentially and is forcing the player to move on quickly before being caught up or blocked...</p>]]></description></item><item><guid>https://magn.itch.io/blood-island/devlog/105286/crabs-palm-trees-and-swords</guid><title>Crabs, palm trees and swords</title><link>https://magn.itch.io/blood-island/devlog/105286/crabs-palm-trees-and-swords</link><pubDate>Fri, 18 Oct 2019 18:50:58 GMT</pubDate><category>devlog</category><description><![CDATA[<p>Crabs were added since the game needed enemies. A sword can be picked up, but is useless. The palm trees are only decoration...</p>]]></description></item></channel></rss>