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Falling Nightmare is a game about being trapped in a recurring dream where you're endlessly falling through complete darkness. It's a nightmare you've had so many times you're completely sick of it. But this time, something's different. You start gaining fragments of control over the dream, unlocking strange new abilities each time it loops. Over three runs, you'll make key choices that change how you survive. First, you decide between piercing the darkness with night vision or flooding the void with light, only to discover you were never alone. Horrors have been chasing you all along. Next, you pick your weapon: a powerful shotgun that blasts you upward while shredding groups of enemies, or a precise pistol that gives you the same lift but requires careful aim. Finally, you choose between double ammo or a busted parachute that slows your descent, though not by much. The core experience is already tense and replayable, but this is just the beginning. I'm planning to expand with more abilities, enemies, and surprises to make each run even more chaotic. And hey, not bad for just four days of work!

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