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Narrative platformer created for the Isolation Game Jam. Made in Unity 6.

Explore a frozen world collecting flowers for her.

Features two endings.


INSTRUCTIONS

Menu Navigation: WASD/arrow keys/Left Stick/D-Pad

Menu Confirm: Space/Enter/Button South

Menu Escape: Esc/Button East

Movement: WASD/arrow keys/Left Stick/D-Pad

Jump: Space/X/Button South

Dash: C/Right Trigger/Button West/Button East


CREDITS

Programming/UI: MrResetti

Design/QA: Lunchbox2634

Art: sea_ra

Music/SFX: trextex

ASSETS

Font: Daniel Linssen

UI SFX: Astral-packs

Comments

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Hey everyone, listen up! My buddy made this game and the quality is insane. I’m already hyped for a DLC, honestly. He’s probably the biggest gamer I’ve ever known, so of course anything he makes is gonna be top-tier. You can even feel his attention to detail in the BGM and the background graphics. It’s still in the prototype stage, so there aren’t many character actions yet, but the freedom of movement is actually pretty impressive. The mechanics are simple, but the fun part is figuring out your own way to move and clear the levels. If this game gets expanded, I swear I’m not gonna sleep—I’ll just keep playing.