WebGL vulnerabilities
WebGL vulnerabilities
Posted Jun 10, 2011 1:36 UTC (Fri) by johntb86 (subscriber, #53897)In reply to: WebGL vulnerabilities by Cyberax
Parent article: WebGL vulnerabilities
D3D Shader bytecode->gpu code compilation happens in kernel mode (session space) for XP and below. For Vista and above all shader compilation, even for D3D9, happens in usermode inside the process that created the shader. OpenGL shader compilation happens in usermode on every platform.