| Project | Downloads | |
|---|---|---|
| lime | A foundational Haxe framework for cross-platform development | 1890749 |
| openfl | The "Open Flash Library" for fast 2D development | 1868255 |
| actuate | Actuate is a fast and flexible tween library that uses a jQuery-style "chaining" syntax. It out-performs other libraries (such as TweenLite) and is easy to extend with custom actuators. | 993756 |
| lime-samples | Lime samples | 893151 |
| openfl-samples | OpenFL samples | 834606 |
| box2d | Box2D is a tremendously popular physics engine for most platforms. | 779619 |
| layout | Flexible system for fluid resizing layouts | 776120 |
| task | Use the Task and TaskList API to simplify asynchronous tasks | 199115 |
| hxp | Cross-platform build tools for desktop, mobile, web and consoles | 158659 |
| swf | Provides support for parsing and displaying SWF content | 65649 |
| lime-tools | Command-line tools for Haxe projects | 46808 |
| openfl-native | OpenFL support for native platforms | 42679 |
| away3d | Away3D is an open source platform for developing interactive 3D graphics for video games and applications. | 31617 |
| openfl-html5 | OpenFL support for HTML5 | 24061 |
| svg | Provides support for parsing and rendering SVG content | 21474 |
| hxlibc | hxlibc is an alternative Haxe C++ backend | 19408 |
| openfl-tools | Command-line tools for OpenFL | 19107 |
| openfl-html5-dom | OpenFL support for HTML5 (using the DOM) | 15758 |
| starling | The Cross-Platform Game Engine | 13562 |
| openfl-compatibility | Compatibility support for OpenFL | 10984 |
| spritesheet | Spritesheet is a useful and flexible sprite sheet library compatible with OpenFL | 5301 |
| hxtools | Command-line tools for Haxe projects | 5030 |
| extension-share | Share extension calling native implementation for Android, iOS, BlackBerry and HTML5. | 4898 |
| openfl-ouya | Extension for additional OUYA support | 4001 |
| dragonbones | DragonBones Haxe Runtime | 3415 |
| as3hx | as3hx is a utility to help automatically convert ActionScript source code into compatible Haxe code | 3137 |
| extension-webview | WebView / OpenFL extension for Android + iOS. | 2293 |
| away3d-samples | Away3D samples | 1455 |
| sqlite | Provides SQLite capabilities for C++ targets | 679 |
| extension-iap | In-app purchase support | 640 |
| openfl-nme-compatibility | Compatibility library for porting NME projects to OpenFL | 570 |
| aether | Command-line tools for Haxe projects | 532 |
| iap | 421 | |
| gamecenter | Adds iOS GameCenter support | 396 |
| buildhx | BuildHX helps you create externs for native libraries. | 327 |
| http-server | Node http-server | 291 |
| hxgenjs | 257 | |
| tweener | A class for creating tweens in haxe - because there's infinity between 0 and 1. | 156 |
| extension-gamecenter | Adds iOS GameCenter support | 146 |
| keybinding | Makes it simple to 'bind' or 'unbind' handlers for the keyboard | 77 |
| extension-gamecircle | OpenFL Game Circle extension for Android and Kindle devices. | 70 |
| extension-amazonads | AmazonAds extension for OpenFL | 63 |
| jtransc-game-center | Adds iOS GameCenter support | 13 |
| openfl-js-extern | Haxe extern files for the OpenFL npm module | 12 |
Every month, more than a thousand developers use Haxelib to find, share, and reuse code — and assemble it in powerful new ways. Enjoy Haxe; It is great!
Haxe is being developed on GitHub. Feel free to contribute or report issues to our projects.