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Modlog

/c/foundationgame Modlog
TimemodAction
24 days ago
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Restored Post Foundation 1.0 Is Now Available!
24 days ago
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Restored Post Foundation: 1 Million Copies Sold
24 days ago
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Restored Post Commoners when choosing a place to live
24 days ago
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Restored Post Foundation Launch Trailer
24 days ago
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Restored Post Do you recognize this building?
24 days ago
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Restored Post My village is getting shape
24 days ago
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Restored Comment wololo by luckey@lemmy.zip
24 days ago
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Restored Comment For me it's the sound when you click on docks on AOE II. by luckey@lemmy.zip
24 days ago
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Restored Post Rural area of my village, with a church by the lake
24 days ago
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Restored Post [Announcements] Foundation 1.0 Modding Now Live!
24 days ago
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Restored Post It's just me or the pathfinding used to be better?
24 days ago
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Restored Comment Looks great! That tower is missing a twin nah? by luckey@lemmy.zip
24 days ago
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Restored Comment Sorry for the late reply. Yes, pathfinding was always a bit funky, but used to be fun seeing people generating roads, sometimes I needed to use the 'Forbidden Land' to make things work. After the launch of v1, they are taking longer paths because they don't create new ones. For me, like I said in the post, the most infuriating thing is they crossing the houses backyard to go somewhere. I arrived at 650 pop in my last game, and it was struggling a bit when painting areas and putting buildings. I have a decent gaming pc, so I hope they fix it soon. I was also having logistical effeciency problems, with the granaries full of something and the markets are empty, with the market tenders 'waiting for work'. I had to cheat the markets to keep playing, as I spent hours trying to fix it. by luckey@lemmy.zip
24 days ago
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Restored Comment 1000 population? How's the gameplay? My max until today was around 650 and was becoming a bit sluggish by luckey@lemmy.zip
24 days ago
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Restored Comment I could swear some updates ago (after v1), the boar population would decrease if there was too many hunters, but would reappear if the hunting stopped for a while. Last time I played (last week), the boar population seemed to stay unchanged by luckey@lemmy.zip
24 days ago
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Restored Comment Kinda unrelated, but I really liked the option in 'Manor Lords' to put little farms/animals in houses. I wish they implement something like this. I also miss animal farms, but I think they are putting it in a DLC. by luckey@lemmy.zip
24 days ago
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Restored Post Foundation Update 1 - Quality of Life | Official Trailer
1 month ago
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Removed Post Hotfix 1.11.0.16 is live
reason: duplicated
5 months ago
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Removed Post Update 1 - Quality of Life Update, coming November 26, 2025!
1 year ago
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Removed Post April 2019
reason: old news
1 year ago
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Removed Post September 2019
reason: Old news
1 year ago
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Removed Post March 2020