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A downloadable tool for Windows, macOS, and Linux

Get this tool and 2 more for $97.00 USD
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Buy Now$39.99 USD or more

‼️80% discount - Sale ends Feb 17th

⭐ Generate third-party notices + credits from your Unity project in minutes, with evidence and zero guessing.

🔍 What this tool does

  • THIRD_PARTY_NOTICES.txt
  • CREDITS.md
  • compliance-manifest.json

It scans your project, collects license evidence, and produces deterministic outputs you can commit to version control.

✅ Why it exists

Release‑time compliance work is usually a scramble: “what third‑party did we ship, what are the license obligations, and where are the notices/credits?”

Game Compliance Pack makes this a repeatable workflow inside the Unity Editor:

  • Find third‑party components
  • Make UNKNOWN items visible (so nothing is silently assumed)
  • Export shippable files without external services

🔁 Simple workflow

  1. Scan your project for third‑party components
  2. Review anything marked UNKNOWN (with evidence shown)
  3. Export deterministic, release‑ready files

🛡️ Designed for accuracy, not guesses

Licenses are only assigned when they can be identified with confidence. Anything uncertain is explicitly marked UNKNOWN, forcing a conscious review instead of silently introducing risk. All processing runs locally and works offline.


📦 Built for real Unity projects

Supports Unity Package Manager dependencies, Asset Store imports, embedded folders, native plugins, and copied utilities. Outputs are stable and diff‑friendly, so version control only changes when something actually changes.

🚦 Optional build-time enforcement

Enable warnings or fail builds when:

  • UNKNOWN licenses exist
  • Required attribution fields are missing
  • Risky restrictions are detected (ex: non‑commercial, no‑derivatives, strong copyleft flags)


❓FAQ

Q: Does it upload my project or require an external service?

A: No. It runs locally and works offline.

Q: Will it “guess” licenses?

A: No. If confidence is insufficient, it marks the component as UNKNOWN.

Q: What if detection is wrong or incomplete?

A: Use JSON overrides and manual components to define the final attribution data.

Q: Is this legal advice / a guarantee of compliance?

A: No. It surfaces obligations and makes them reviewable, but you are responsible for final compliance decisions.

⚠️ Important note

This tool does not provide legal advice or guarantee compliance. It exists to surface obligations early, make them reviewable, and reduce human error before shipping.

By purchasing you agree to the terms.

Bjorvand Solutions
Updated 12 days ago
Published 20 days ago
StatusReleased
CategoryTool
PlatformsWindows, macOS, Linux
Publisher
AuthorKevin Bjorvand
Made withUnity
Tagsattribution, audit, credits, dependency, license, license-compliance, licensing, notices, Open Source, package-manager
Average sessionDays or more
LinksUnity Asset Store, Support, Homepage, License, Documentation

Purchase

Get this tool and 2 more for $97.00 USD
View bundle
Buy Now$39.99 USD or more

In order to download this tool you must purchase it at or above the minimum price of $39.99 USD. You will get access to the following files:

Third‑Party Notices & Credits: License Compliance for Unity 256 kB

Development log