Play game
It’s Different Today's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Visuals | #17 | 3.692 | 3.692 |
| Theme Implementation | #23 | 3.538 | 3.538 |
| Special Object Implementation | #35 | 3.385 | 3.385 |
| Overall | #55 | 2.731 | 2.731 |
| Gameplay | #58 | 2.462 | 2.462 |
| Audio | #80 | 1.385 | 1.385 |
| Fun Factor | #82 | 1.923 | 1.923 |
Ranked from 13 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How is your game related to the Theme and Special Object?
Es el que Permite pasar de niveles
Leave a comment
Log in with itch.io to leave a comment.

Comments
Cool game! Like it!
Really loved the atmosphere, the visual style and the animation.
Congrats good game.
Thank you very much. I really wanted to put a lot of love into the visuals
Kinda confused about what needs to be done for a while, but after reading the other comments seem like the idea is trying to spot if there is any anomalies and eat the corresponding fruit. The art looks pretty clean (looks a bit The Sims-inspired) and some music/sound would definitely help.
Also the navigation in the world is kinda odd, I was stuck on Day 1 for a while since keeps going out to the kitchen to eat the fruit, without realizing I have to click the bed to proceed to the next day (since nothing is different when clicking on the bed) thus looping the first day over and over. By the time I kinda figure it out it's getting pretty frustrating already so I did not proceed further.
I’m sorry if the game was confusing. Maybe in a future update I can improve what you mentioned and provide more visual feedback to the player beyond the day counter. The visual style is just a normal low-poly style; it isn’t inspired by any specific game. Thank you very much for the comment.
I really like the models, congrats! It took me a while to figure out the objective though, it could use some kind of tutorial. I made it to day 10, and I think the déjà vu theme was handled really well. Kudos!
Thank you very much. I really wanted to put a lot of love into the visuals, and I’m glad to know that you liked how the theme fits the game.
Very solid controls and great visuals. The models are excellent! It’s a bit hard at first to figure out what the game expects from you.
Thank you for playing it.
Wow, really good visuals!
Thank you
Interesting game, I was confused at first how you're supposed to know what fruit to pick but I figured it out. The models are really nicely done
Thank you very much. Honestly, I tried to have fun while making the designs and I’m really happy with the result. I’m glad to know that you like it too.
The artstyle is really cool. I'm gessing the objectiveof the game is choosing the correct pattern of fruits depending on if the furniture changes or not? I'm not sure, i couldn't notice any changes. And the way to advance to the next day is confusing, with all the teleports.
It’s an anomaly game. The idea is that on the first day you can eat any of the fruits. On the following days, if there are anomalies, you eat a different fruit from the one you chose on the first day. If everything is normal, you eat the fruit you chose on the first day.
I see. I haven't played any of the anomly games that released recently, so i had no idea they worked like that