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Pen & Planets's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Theme Implementation | #11 | 4.313 | 4.313 |
| Gameplay | #18 | 3.500 | 3.500 |
| Fun Factor | #38 | 3.125 | 3.125 |
| Audio | #41 | 2.938 | 2.938 |
| Overall | #41 | 3.292 | 3.292 |
| Visuals | #54 | 2.813 | 2.813 |
| Special Object Implementation | #57 | 3.063 | 3.063 |
Ranked from 16 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How is your game related to the Theme and Special Object?
You move a pen around by creating gravitational forces with planets.
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Comments
Neat game! The control scheme was charmingly novel at first, I don't think I've quite see anything like it before.
As the game went on, though, I realized it was very easy to just spam click in the general area I wanted the pen to move towards, so I mostly ignored the size mechanic by the end.
Those last two levels were devilishly long!! I'm not sure if they had any checkpoints in them as I first-tried both of them, but I definitely would have quit if I touched a meteor and had to restart. Funnily enough it made for quite the tense, enriching experience to feel like I only had one life going through the levels; specifically that last segment at the end of the last level where you're drifting through a 2-block tall hallway with meteors on both sides. Fun stuff!
Thanks a lot for the detailed comment!
You're correct that if you just spam click you can go slow and it's quite easy. I think if I expanded the game I would do some things to force you to go faster and use larger planets (which then require you to slow yourself down by putting planets behind you)
There's actually 0 checkpoints so I'm glad you made it! The ending especially was intended to be experienced just the way you described it, tensing up at the end of a long level when you die in a single hit. Love to hear that I succeeded in offering that experience.
The very last level is actually not that hard (Unless you go really fast) but the 2nd to last one I would shorten / put checkpoints if I did it again since a lot of people seemed to struggle on it.
I like the progression you impemented, like blocks which you need to break, asteroids? that destroyed pen. Thanks for the game!
Glad you enjoyed it!
We had a lot more ideas too, moving asteroids, even bouncier walls, cows etc... but ran out of time since we started late on the jam.
Thanks for playing and the thoughtful comment!
Very difficult, but really fun and a cute idea
Thanks for playing! Hope it wasn't TOO difficult.
The difficulty spike is kind of intentional to make you actually have to learn the mechanics.
But now I think that it's a little too steep to increase both the length and difficulty at the same time like that.
Next time I'll go for harder short level first instead. (Especially in a game like this where you die with 1 hit)
Super funny... I love the idea of moving the entire earth to get a pencil to the finish line...
Thanks for playing!
Yeah the whole concept is very nonsensical but that's exactly what makes game jams fun!
It was fun, I really liked the theme implementation and the animations of the pen is cool! Only note would be the resolution of the game.
Thanks for the comment. Yeah at least I'm learning something this jam. Check the website on multiple resolutions (Especially important on an web only game)
Pretty fun and I liked the idea. Only complaint is that the embed was too large to fit in my browser and I couldn't fullscreen the game.
thanks for playing, I think 1080p was too big for some people's web. I thought it will auto scale on browser cause it looked fine on phone. Thanks I take notes for next time. :D
Thanks! I gotta look into how to test that for next time. Worked fine on all devices I tried.