[go: up one dir, main page]

Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines
A jam submission

The BrideView game page

Submitted by Sexyman123 — 8 hours, 35 minutes before the deadline
Add to collection

Play game

The Bride's itch.io page

Results

CriteriaRankScore*Raw Score
Enjoyment#173.5713.571
Presentation#373.3213.321
Overall#443.1343.134
Concept#483.2863.286
Use of the Limitation#862.3572.357

Ranked from 28 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Team members
1. Evan Martin

Software used
Unity, photoshop

Use of the limitation
Every move is costly

Cookies eaten
100

Leave a comment

Log in with itch.io to leave a comment.

Comments

Viewing comments 22 to 3 of 22 · Next page · Last page
Submitted(+1)

I liked the little minigame that played at times, and the different options, interesting game

Developer

thank you for playing 😊

Submitted (1 edit) (+1)

This was hella funny :DD
I don't know if it was intentional, but at the end of a failed persuation everything broke and every click was a "slap" and all the dialogs were popping rapid-fire it was hilarious :DDD

Developer(+1)

That.... Was intentional.... yeah!! Definitely *Intentional.......**Sweating heavily*

Submitted(+1)

funniest game ever 🤣🤣🤣🤣 I drunk coffee all the times I could, "Mom is angry" got me so hard 🤣🤣🤣 Loved it!

Developer

Mom is always angry... Mine too :(

Submitted(+1)

It's always nice to get some narrative in a game, although I'm not sure about this as a standalone. There just isn't a lot to it, and perhaps more importantly, while there is some feedback, perhaps because there really isn't a strong right or wrong component, the choices feel a bit emptier than I'd like. The absurdity doesn't help in that regard.

I like that you put in a little actual action minigame in there to give it a bit more of a push, again while it has some small effect on the dialog (which I appreciate) while I could be wrong, I get the impression that there is exactly one decision that does anything as far as the ending of the game goes, which would mean all the rest of this stuff really doesn't matter... The original Mass Effect had the same issue though, where it seemed only the last choice really mattered.

Developer(+1)

Well... Each option effect each person stats (mom, giraffe, nuy). After calculation, it will select the next dialogue based on who has the highest stats, then proceed the next conversation. If there are character with same stats, it will resolve it like this

mom==nuy =>mom wins

nuy==giraffe=> nuy wins

giraffe==mom=> giraffe wins

like rock paper scissors....

if all the character has the same stat, then mom wins! because mom is always right.

The thing is, because the option given mostly (not all) decrease mom stat, the only way to get mom ending is to balance all stat (mom==nuy==giraffe) ON THE ENDING of the game. Which is pretty hard to obtain.

as for the question as to why you feel all the options are meaningless, it's because i had restricted time when i create the dialogues, so some option and dialogues are reused multiple times, creating a feel like there are no effect on the dialogue.

Best solution is to actually show all character stats, so people can see what option effect what character.

Submitted

Nice one! Yeah this shows up a lot, what do they call it... Invisible complexity? Something like that... And the other issue is another problem with the same result of having your work not translate into gameplay - basically having doors that are too narrow to pass through. I did a fair number of tries aiming for a mom ending, and didn't feel like I was getting anywhere.

You're totally right, showing the stats (and some sort of current ending tracker maybe?) would help quite a lot. Then you would have clear things to aim for. 

Kind of reminds me of the way many FPS/3rd person shooters threw away a lot of enemy simulation code in favor of just teleporting enemies into preset interesting positions when you opened a door that made them look smart, and created interesting situations.

With that info, maybe I can get the mom ending some day XD.

Submitted(+1)

That was great! Got the Giraffe ending, which I'm going to assume is the best ending (and won't hear otherwise). Very charming game that got a laugh or two out of me. Nice work!

Developer

The Idea is just to have fun anyway, so yeah... glad you like it

Submitted(+1)

That one is really funny and creative! The art is really cool, too. I feel like I've been in similar situations before yet nothing was expected, and some of the situations gave me a good chuckle. Good job! 

Developer

Thank you! Glad you like it :)

Submitted(+1)

That was hilarious i didn't expect that at all

You took "up to interpretation" to the maximum and i'm here for it all the way

Developer

Hahaha... thank you for playing!

Submitted(+2)

Just like real life :( Nobody accepts my giraffe girlfriend...

Developer

Lmao... Well... at least you have a girlfriend

Submitted(+1)

Why mom is always angry no matter who I talk to at the end :D

Developer(+1)

Well... Every mom in real life too 😕

Submitted(+1)

Fun game, very funny

Developer

Hahaha... Glad you like it

Submitted(+1)

This game was really fun. You really put a lot of effort in it. Great work!

Developer

Thank you! You too!

Submitted(+1)

When the situation gets tough, the game seems to start to fall apart, unable to withstand the tension.

Mmmmmm, coffee

Developer

Coffe to solve everything

Submitted(+1)

Interesting game! I got the girraffe ending!

Developer

Giraffe ending best ending hahaha

Submitted(+2)

"Why are you dating a giraffe?!"

Mmmmmm, coffee

"No, this isn't the time!"

Mmmmmm, coffee

"You know what, do whatever you want!"

.

.

.

Mmmmmm, coffee

Developer

Hmmmm.... Coffee!!

Submitted(+1)

I like the artstyle, and this was well presented. Definitely an eye-catching title too.

I think a little bit of proofreading would have gone a long way, though. The english was kind of clumsy.

Developer(+1)

about that... I was working with a broken keyboard, so some of the text have missing letter T_T

And also english is not my first language so, both add up

You're right, I need a proofread. Thank you for your feedback :)

Submitted(+1)

Uhhh i really liked this one. Its something different with great music and funny elements
Good job! :)

Developer

Glad you like it 😊

Submitted(+1)

I can't believe that i stuck playing ?visual novel? cuz it's funny, great job

Developer

Glad you like it! :)

Submitted(+1)

This is by far a GEM of a game. It was engaging, funny, unexpected and the pacing was wonderful! You have a talent!

Developer

Thank you bro!

Submitted(+1)

Quite a funny game!

Developer

Thank you for playing!

Submitted(+1)

I love it! The game is pretty funny, and I like all the endings. The art is cool and I like the audio. Limitation is also used well!! Though, I found a bug where if you spam-click, you get stuck in one piece of dialogue without being able to proceed.

Developer

Ah.. thank you for finding the bugs. Have fixed it i think. I hope you play it till the end :)

Viewing comments 22 to 3 of 22 · Next page · Last page