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A jam submission

ShraprunView game page

Ignite bombs and dodge the shrapnel
Submitted by Dabble Games — 23 hours, 50 minutes before the deadline
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Shraprun's itch.io page

Results

CriteriaRankScore*Raw Score
Theme#152.5002.500
Audio#172.1252.125
Gameplay#202.1252.125
Fun#202.0002.000
Visuals#212.1252.125
Overall#222.1752.175

Ranked from 8 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

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Comments

Submitted(+1)

Smooth controls, pretty cool concept that fit the theme well, and I liked the Gameboy-inspired art style.  I can definitely see this being expanded on, it would make for a pretty fun game.

Well done with this :)

Developer

Thanks so much for your kind words. I’m already thinking about making a game like ShrapRun but with more going on — maybe adding a button you can press every so often that triggers random effects, all harmful in their own way. Stuff like reversed controls, faster bomb drops, or more projectiles. I want to keep that core chaos but add more surprise.

Thanks again for playing and for the feedback, it really helps fuel the next phase!

Submitted(+1)

The game has a pixel art look but the sprites are pretty blurred and seem to have a filter on. Gameplay is pretty simple, but kind of a cool idea. If this would be expanded with items, keyboard controls and maybe an upgrade system, this would actually be pretty replayable.

Developer(+1)

I appreciate the honesty and you're right, especially about the larger menu picture; it could definitely be clearer. Also agree with your idea about unlocking something maybe as a reward for hitting high scores, perhaps new characters would be cool. Thanks for the feedback!

Submitted

The concept is cool but I recommend adding keyboard controls
Developer

Thanks for checking out the game! I designed it to be mobile-friendly, so it's currently optimized for touch and mouse input only. I'm using the free edition of Construct 3, which limits the number of events I can use, so I had to prioritize essential features over keyboard controls for now. There are 8 directional animations included to give a smoother and more dynamic feel during movement. I really appreciate the feedback and hope to expand on it in the future as resources allow!

Submitted(+1)

I thought the aesthetic of this was very cool. 

Developer

Thanks so much! I'm really glad you liked the aesthetic — I went for a Gameboy inspired style to keep it simple but striking with four colours. And also focused on making the touch controls as someone suggested one of my other games could make a good mobile game so added a joystick for this game to control movement and speed more to see if I could. Definitely works best if you don't use a mouse. Appreciate you checking it out!