Tool Major Update Devlogs Page 2
Hello again! This update has been a long time coming, well over two years in fact. I almost can't believe my last update was that long ago. I've been up in my t...
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This update adds two new features that were requested by users. Cut Mode With this mode you can cut unwanted regions from an audio track. Draw a region you want...
This update of Hendrix Parallax Map Builder Plugin introduces a feature that allows you to paint tilemap objects onto your map. More importantly, it's grid-free...
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FlatTables Hi everyone — FlatTables 1.1.0 is now available. This update builds on 1.0.0 with a smoother path for localized in-game text, designer notes on fie...
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Hey friends. Our desktop build pipeline kind of broke and we had to redo the whole thing. Good news: we got builds working for desktop again! Bad news: initial...
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Chrome browser extension, Itch.io content filter, filter multiple tags, clean that feed up! 🫡...
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A 3-zone kick sampler that treats attack, character, and tail as independent sounds. Drop three samples, blend them into one kick, shape each part live on the w...
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Hi everyone! I’m thrilled to announce the first major technical overhaul of AdBlockerV2. When I started this project, the goal was simple: create a powerful a...
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Hi everyone! A brand new update for FluidFrames is now live. This release brings massive performance boosts, updated AI models for stunning video quality, and a...
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Attention! This version will break the previous one. So make sure to backup the previous one in case you need it. You will probably need to make your plugin par...
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The towers haven't fallen yet. That's the problem. New on ScoreForge: Six Towers. A district where the families won't sell. Where new paint goes on walls rottin...
Hey everyone! I’ve been listening to feedback regarding the workflow in the TileEditor . As the number of Tiles, Objects, and NPCs continues to grow, it was b...
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Major updates in layout and content. Stripped all placeholder generative text. Added new suite of features. Tooltips are now included. Seed sharing now availabl...
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The rewritten version of Pitch on Firefox browser. ... And hopefully, if the stars are aligned, I’ll be able to get this uploaded in ~1 week. — Me, 4.6 week...
Hi all! Batch image import option is here and ready! You can check out the video to learn how it works! I've also fixed the Apply On All option, so it no longer...
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Here is a new version of the AssetPlacer, and while feature-wise this update might not seem as large as it could be, this update actually delivers a complete re...
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Cave Engine 1.6.0 - Release Notes Welcome to Cave 1.6 , where we proudly introduce Logic Bricks , Cave Engine's new Visual Scripting System , after 5 years in d...
I've made a new generator called Taverns . How did it happen? ... (more)...
FlatTables Hi everyone — FlatTables 1.0.0 is now publicly available for the first time. FlatTables helps game and app teams turn Excel, JSON, CSV, and other d...
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v1.9.0 May. 15, 2026 This release introduces a new automation server plugin, so that Bitty Engine can be integrated into your AI workflows or other external too...
Hi everyone, Today is a big day for TileMaker DOT . I’ve spent a lot of time thinking about the future of this tool and the community growing around it. My go...
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Hi guys! I've finally managed to make Ctrl+Z work ><! It was really a hustle, since Pixelizer is made in Unity, but it works nonetheless! It does not support th...
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Why not release the next version a day after the previous one? Since the first version I have felt that the most important feature that was missing is w aveform...
Hello, all! This update brings some bigger changes to TumblBee, including a few feature requests from the community. If you’ve been holding out on trying the...
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Version 1.1 is now available! This update adds Clip Mode for extracting clean audio clips from your files. Select a region, set fade in and fade out lengths, an...
Realtime Parallax Map Builder has just received a major update to the interface. OLD ONE NEW ONE The new interface looks sweeter, have more space for stuff. Now...
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Alpha v0.4 now out, go have fun with it! Changelog Revamped UI, uses 3 tabs to separate text config, portrait config and other config Added colorable text Added...
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Color Palette History for Aseprite has reached its first full commercial release. It is a small plugin that builds a a dynamic working palette built from your r...
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More Dithering Options Update! In this update I've finally added an additional 8 styles of dithering to the Pixelizer! The available current modes are: None Ord...
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Nightmarket is open. A new district just dropped into ScoreForge. I keep building this thing — free, no strings — because Blades in the Dark deserves more c...
Hi everyone! I’ve been watching the community grow over the last few weeks, and I want TileMaker DOT to be the best possible starting point for every indie de...
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Hi all! I've just released a 1.13 version with some minor fixes! In this update I've also added a free demo, so if you are unsure about paying for the software...
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Version 0.1.0 out, with a bug fixes and some optimizations! Fixes game building. Optimizes sprite list and event list using caching method...
1 file — 0.1.0
Carbs Toolbar Update 4.0! Hello everyone, Carbs here and today I am very proud to announce that Carbs Toolbar version 4.0 is now available! This version comes w...
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The biggest change introduced by this version of Edddy is a new Symmetrize operation that duplicates blocks and attributes within the selection, rotated around...
Hello everyone! A new update for PixlyBakery is live. In this version, we've added important fixes to help you get cleaner results when pixelating the textures...
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Hi! I finally managed to get the mac os to support the newest pixelizer version! If you would find any bugs, report them in the comments! The update will be com...
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Hello everyone, This has taken long enough. And yes, it is still a release candidate. Even though the basic functionality has been there for a while, and we hav...
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raylib 6.0 release notes A new raylib release is finally ready and, again, this is the biggest raylib release ever ! Thanks to the support of many amazing contr...
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Hello everyone! While I’m constantly adding new tools to TileMaker DOT, I know that for professional work, speed and stability are just as important as featur...
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What's new in version 1.3.8? • New features: Multi-photo support; Ability to add more points to the quad, change their types for straight or rounded edges. Pr...
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Hi all! >< Finally managed to update the linux version!! Should be on par with the windows one! Now time for mac....... XmX wish me luck...
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I've been cooking up an extremely juicy update this time: a dedicated workflow for audiobook creation . Drop in an EPUB, PDF, or plain text file and turn it int...
1 file — 1.5.3
HI ALL!!! PUCK'S PIXELIZER IS GOING TO LAUNCH ON STEAM IN AN HOUR!!!! For now, I haven't found a way to distribute the keys automatically, so for the first day...
Pixelmash 2026.1 is officially here! This release introduces a powerful new 9-Slice layer effect for accurate non-destructive asset resizing, a more intuitive t...
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Allow native image generation with software splash screen Option for replace CTRL with META key in menu shortcut Fix initial opening position of freeze window A...
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Version 0.0.4 out, and the biggest problem has been solved! Fixes the bug where you can’t even open the engine...
2 files — 0.0.4
Update 0.9.+ is finally here! We switched the engine to Chromium and added a new plugin system. There are also one-click deployments now and we completely rewro...
6 files — 0.9.6
Hello everyone, Pixel Worldcraft is now officially available and no longer in beta, the first full version is finally here! I hope you enjoy it, and feel free t...
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Hi all!! Puck's Pixelizer will be avaliable TOMORROW on STEAM >< (20th of april)!! I hope you will enjoy it ><! I'm thinking about how to give you the keys rn x...
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