<?xml version="1.0" encoding="UTF-8" ?><rss version="2.0"><channel><title>To Take Off Devlog - itch.io</title><link>https://itooh.itch.io/to-take-off</link><description>Fly through a heavy storm</description><item><guid>https://itooh.itch.io/to-take-off/devlog/551493/10-update-and-post-mortem</guid><title>1.0 Update and Post Mortem</title><link>https://itooh.itch.io/to-take-off/devlog/551493/10-update-and-post-mortem</link><pubDate>Wed, 28 Jun 2023 19:25:05 GMT</pubDate><category>devlog</category><description><![CDATA[<p>Recently I&#039;ve participated in the Godot Wild Jam 58 , a monthly one-week jam. The reason I joined it is mostly because I wanted to try out Godot 4.0, at least once before the GMTK Jam in July. Also, I...</p>]]></description></item></channel></rss>