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Sokoland - Extreme Prototype

Controls

- Mouse to Look

- WASD / ARROW to move (Space to Jump)

- Left Click to push

Feedback Desired

- Does the first person block pushing mechanic have legs (ie. Do you think it could form the basis of a game, or is it too clunky / obscuring)

- Are elements clear where they are in the game world (ie positionally)?

- Thoughts on the art style

Feedback that is not especially helpful

- Bugs

- Juice / User Feedback / Polish

- UI

- Character controller

Other Notes

I got inspired to make this a few days ago, so have very much just made the core elements that I need to test the idea. I am aware that there are a lot of physics bugs and the controller is a bit fiddly. I will look to resolve those before asking for any other playtest feedback in future :) 

Also to aid testing if something does go wrong I've disabled colliders on doors - so you can just run straight through them if needed.

Thank you for your feedback in advance.

StatusPrototype
PlatformsHTML5, Windows
AuthorHullHound
GenrePuzzle
Made withGodot
TagsNo AI
Average sessionA few minutes
InputsKeyboard, Mouse

Download

Download
Sokoland Windows.zip 32 MB

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