Holidaze
A downloadable game for Windows and macOS
Beep. Boop. Board the tour.
You're a Catalien. These tourists are your problem.
You're Jady, a pint-sized catalien tour guide who herds crowds by beeping through the two little antennas on your head. Today's contract: get a gaggle of easily-distracted tourists across one chaotic airport, snap their sightseeing photos, survive the security line, and pour everyone into the boarding gate before the flight leaves without them.
Your money-hungry boss is on the phone to instruct you the entire time. He has notes.
What you'll do
- Beep to lead. Use your megaphone (yes, the antennas) to call tourists into a follow line. When things get messy, order them to stay put before they wander into more trouble.
- Pick up & throw everything. Scoop up slow tourists, stragglers, and loose objects, then toss them where they need to go. Security line too long? Forget the line. Just throw the tourists over it. Your boss insists this is efficient.
- Check in for coins. Gather enough tourists on a sightseeing spot to snap photos. Cue the camera flash, confetti, and a shower of coins. Grab the coins yourself, or let the tourists collect them for you while they are already running around.
- Solve incidents. Tourists can get stuck, break out of line, or suddenly need help at the worst possible moment. The airport's signature headache: getting the whole group through security.
- Keep the group together. The terminal is actively trying to scatter your group with queues, moving walkways, luggage, distractions, and tourists who would frankly rather wander off.
Controls
see in game prompts:
- Move / Jump
- Beep: call tourists to follow
- Stay: order followers to wait
- Interact: Pick Up / Put Down / Throw / Help / Pet / ...
Data Analytics
I use Talo for data analytics. If players opt in, the game collects anonymous play analytics such as input usage, in-level position samples, and play session duration to help improve the game. See our Privacy Notice for details.
This is an early demo
Holidaze is in active development. This demo is a vertical slice built to test the core loop and learn what makes people feel fun. For future versions, I am planning for:
- Multiplayer racing mode
- More levels to come
- More collectibles and outfits
- More fun game mechanics to add
- etc...
Tell me what you think
I'm looking for feedback and for people who want to follow the game as it grows. If you play, I'd love to know:
- What made you have fun?
- What was confusing or frustrating?
- Most importantly, do you like it?
Leave a comment, rate the page, or come hang out on our Discord — it's the best place to share thoughts, report bugs, and follow development. Every bit of feedback shapes the full game.
Holidaze — a top-down comedy crowd-herding game
Languages: English & 简体中文
Single-player · Demo build v0.1.0 · Made by GZProduction
| Published | 2 days ago |
| Status | Prototype |
| Platforms | Windows, macOS |
| Rating | Rated 5.0 out of 5 stars (1 total ratings) |
| Author | gzpro |
| Genre | Action |
| Average session | A few minutes |
| Languages | English, Chinese, Chinese (Simplified) |
| Inputs | Keyboard, Mouse, Xbox controller, Joystick, Playstation controller |
| AI Disclosure | AI Assisted, Code, Sounds, Text |
Development log
- Privacy Notice3 days ago




Comments
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this is stupidly fun. played the demo and immediately wanted more. pls tell me multiplayer is on the way!!!