<?xml version="1.0" encoding="UTF-8" ?><rss version="2.0"><channel><title>Obol Corp. Devlog - itch.io</title><link>https://gr0n.itch.io/obol-corp</link><description>An incremental God-Of-Death simulator.</description><item><guid>https://gr0n.itch.io/obol-corp/devlog/1081922/hotfix-1</guid><title>hotfix #1</title><link>https://gr0n.itch.io/obol-corp/devlog/1081922/hotfix-1</link><pubDate>Sat, 11 Oct 2025 17:50:09 GMT</pubDate><category>devlog</category><description><![CDATA[<p>Fixed the upgrade costs! Whoops! re-enabled exit button on windows version...</p>]]></description></item><item><guid>https://gr0n.itch.io/obol-corp/devlog/1081521/update-v02-postjam</guid><title>Update v0.2 Postjam</title><link>https://gr0n.itch.io/obol-corp/devlog/1081521/update-v02-postjam</link><pubDate>Fri, 10 Oct 2025 15:04:30 GMT</pubDate><category>devlog</category><description><![CDATA[<img src="https://img.itch.zone/aW1nLzIzNTQ1NzY0LnBuZw==/400x224%23c/9hG5Dm.png" class="post_image"/><p>Quick update to fix some issues: - Rebalanced some upgrades. - Optimized the game - Fixed some bugs. - Added autosaving! (Your obols, upgrades, ascensions and achievements now save) - Changed leveling...</p>]]></description></item></channel></rss>