[−][src]Module wgpu_core::track
Structs
| PendingTransition | A structure containing all the information about a particular resource transition. User code should be able to generate a pipeline barrier based on the contents. |
| ResourceTracker | A tracker for all resources of a given type. |
| TextureState | |
| TrackerSet | A set of trackers for all relevant resources. |
| Unit | A single unit of state tracking. It keeps an initial
usage as well as the last/current one, similar to |
Constants
| DUMMY_SELECTOR |
Traits
| ResourceState | The main trait that abstracts away the tracking logic of a particular resource type, like a buffer or a texture. |
Type Definitions
| BufferState |