[−][src]Struct ultraviolet::Vec2
Fields
x: f32y: f32Methods
impl Vec2[src]
pub fn new<T: Into<f32>>(x: T, y: T) -> Self[src]
pub fn broadcast<T: Into<f32> + Copy>(val: T) -> Self[src]
pub fn dot(&self, other: Vec2) -> f32[src]
pub fn reflect(&mut self, normal: Vec2)[src]
pub fn reflected(&self, normal: Vec2) -> Self[src]
pub fn mag_sq(&self) -> f32[src]
pub fn mag(&self) -> f32[src]
pub fn normalize(&mut self)[src]
pub fn normalized(&self) -> Self[src]
pub fn mul_add(&self, mul: Vec2, add: Vec2) -> Self[src]
pub fn map<F>(&self, f: F) -> Self where
F: Fn(f32) -> f32, [src]
F: Fn(f32) -> f32,
pub fn apply<F>(&mut self, f: F) where
F: Fn(f32) -> f32, [src]
F: Fn(f32) -> f32,
pub fn component_max(&self) -> f32[src]
pub fn component_min(&self) -> f32[src]
pub fn zero() -> Self[src]
pub fn one() -> Self[src]
Trait Implementations
impl Lerp<f32> for Vec2[src]
impl From<Vec2> for Vec3[src]
impl Clone for Vec2[src]
impl Copy for Vec2[src]
impl Debug for Vec2[src]
impl Div<Vec2> for Vec2[src]
type Output = Self
The resulting type after applying the / operator.
fn div(self, rhs: Vec2) -> Self[src]
impl Div<f32> for Vec2[src]
type Output = Vec2
The resulting type after applying the / operator.
fn div(self, rhs: f32) -> Vec2[src]
impl Sub<Vec2> for Vec2[src]
type Output = Self
The resulting type after applying the - operator.
fn sub(self, rhs: Vec2) -> Self[src]
impl Add<Vec2> for Vec2[src]
type Output = Self
The resulting type after applying the + operator.
fn add(self, rhs: Vec2) -> Self[src]
impl Mul<Vec2> for Vec2[src]
type Output = Self
The resulting type after applying the * operator.
fn mul(self, rhs: Vec2) -> Self[src]
impl Mul<Vec2> for f32[src]
type Output = Vec2
The resulting type after applying the * operator.
fn mul(self, rhs: Vec2) -> Vec2[src]
impl Mul<f32> for Vec2[src]
type Output = Vec2
The resulting type after applying the * operator.
fn mul(self, rhs: f32) -> Vec2[src]
impl Neg for Vec2[src]
impl AddAssign<Vec2> for Vec2[src]
fn add_assign(&mut self, rhs: Vec2)[src]
impl SubAssign<Vec2> for Vec2[src]
fn sub_assign(&mut self, rhs: Vec2)[src]
impl MulAssign<Vec2> for Vec2[src]
fn mul_assign(&mut self, rhs: Vec2)[src]
impl MulAssign<f32> for Vec2[src]
fn mul_assign(&mut self, rhs: f32)[src]
impl DivAssign<Vec2> for Vec2[src]
fn div_assign(&mut self, rhs: Vec2)[src]
impl DivAssign<f32> for Vec2[src]
fn div_assign(&mut self, rhs: f32)[src]
Auto Trait Implementations
impl Send for Vec2
impl Sync for Vec2
impl Unpin for Vec2
impl UnwindSafe for Vec2
impl RefUnwindSafe for Vec2
Blanket Implementations
impl<T, U> Into<U> for T where
U: From<T>, [src]
U: From<T>,
impl<T> From<T> for T[src]
impl<T> ToOwned for T where
T: Clone, [src]
T: Clone,
type Owned = T
The resulting type after obtaining ownership.
fn to_owned(&self) -> T[src]
fn clone_into(&self, target: &mut T)[src]
impl<T, U> TryFrom<U> for T where
U: Into<T>, [src]
U: Into<T>,
type Error = Infallible
The type returned in the event of a conversion error.
fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>[src]
impl<T, U> TryInto<U> for T where
U: TryFrom<T>, [src]
U: TryFrom<T>,
type Error = <U as TryFrom<T>>::Error
The type returned in the event of a conversion error.
fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>[src]
impl<T> Borrow<T> for T where
T: ?Sized, [src]
T: ?Sized,
impl<T> BorrowMut<T> for T where
T: ?Sized, [src]
T: ?Sized,
fn borrow_mut(&mut self) -> &mut T[src]
impl<T> Any for T where
T: 'static + ?Sized, [src]
T: 'static + ?Sized,