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Library for packing different textures into a texture atlas for efficient GPU rendering.

Modules

Defines a trait for exporting Textures to arbitrary data.

Defines a trait for importing arbitrary data and converting them to Textures.

Traits for a texture and its pixel contents.

Structs

Boundaries and properties of a packed texture.

Texture packer supporting multiple atlases.

Defines a rectangle in pixels with the origin at the top-left of the texture atlas.

Packs textures into a single texture atlas.

Configuration for a texture packer.