pub struct Color {
pub r: u8,
pub g: u8,
pub b: u8,
pub a: u8,
}Fields§
§r: u8§g: u8§b: u8§a: u8Implementations§
Source§impl Color
impl Color
pub const WHITE: Color
pub const BLACK: Color
pub const GRAY: Color
pub const GREY: Color = Color::GRAY
pub const RED: Color
pub const GREEN: Color
pub const BLUE: Color
pub const MAGENTA: Color
pub const YELLOW: Color
pub const CYAN: Color
pub const fn RGB(r: u8, g: u8, b: u8) -> Color
pub const fn RGBA(r: u8, g: u8, b: u8, a: u8) -> Color
pub fn to_u32(self, format: &PixelFormat) -> u32
pub fn from_u32(format: &PixelFormat, pixel: u32) -> Color
pub fn invert(self) -> Color
pub const fn rgb(self) -> (u8, u8, u8)
pub const fn rgba(self) -> (u8, u8, u8, u8)
Trait Implementations§
impl Copy for Color
impl Eq for Color
impl StructuralPartialEq for Color
Auto Trait Implementations§
impl Freeze for Color
impl RefUnwindSafe for Color
impl Send for Color
impl Sync for Color
impl Unpin for Color
impl UnwindSafe for Color
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more