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Struct sdl2::render::TextureQuery [] [src]

pub struct TextureQuery {
    pub format: PixelFormatEnum,
    pub access: TextureAccess,
    pub width: i32,
    pub height: i32,
}

Fields

format: PixelFormatEnum access: TextureAccess width: i32 height: i32

Trait Implementations

impl Clone for TextureQuery
[src]

fn clone(&self) -> TextureQuery

Returns a copy of the value. Read more

fn clone_from(&mut self, source: &Self)
1.0.0

Performs copy-assignment from source. Read more

impl Copy for TextureQuery
[src]