Struct sdl2::render::TextureQuery
[−]
[src]
pub struct TextureQuery {
pub format: PixelFormatEnum,
pub access: TextureAccess,
pub width: i32,
pub height: i32,
}Fields
format: PixelFormatEnum
access: TextureAccess
width: i32
height: i32
Trait Implementations
impl Clone for TextureQuery[src]
fn clone(&self) -> TextureQuery
Returns a copy of the value. Read more
fn clone_from(&mut self, source: &Self)1.0.0
Performs copy-assignment from source. Read more