Function state::set
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pub fn set<T: Send + Sync + 'static>(state: T) -> bool
Sets the global state for type T if it has not been set before.
If the state for T has previously been set, the state is unchanged and
false is returned. Returns true if state is successfully set as the
state for T.
Example
use std::sync::atomic::AtomicUsize; struct MyState(AtomicUsize); assert_eq!(state::set(MyState(AtomicUsize::new(0))), true); assert_eq!(state::set(MyState(AtomicUsize::new(1))), false);