Trait lyon::math::Transform [−]
pub trait Transform {
fn transform(
&self,
mat: &TypedTransform2D<f32, UnknownUnit, UnknownUnit>
) -> Self;
}Anything that can be transformed in 2D.
Required Methods
fn transform(
&self,
mat: &TypedTransform2D<f32, UnknownUnit, UnknownUnit>
) -> Self
&self,
mat: &TypedTransform2D<f32, UnknownUnit, UnknownUnit>
) -> Self
Implementors
impl Transform for QuadraticEventimpl Transform for FlattenedEventimpl Transform for PathEvent