Expand description
Animations, their channels, targets, and samplers.
Modules§
Structs§
- Animation
- A keyframe animation.
- Channel
- Targets an animation’s sampler at a node’s property.
- Reader
utils - Animation channel reader.
- Sampler
- Defines a keyframe graph (but not its target).
- Target
- The node and TRS property that an animation channel targets.
Enums§
- Interpolation
- Specifies an interpolation algorithm.
- Property
- Specifies a property to animate.